Ray Gans
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Pandemic: On the Brink
On the Brink is a great expansion for Pandemic. You get new characters, new specials and some wicked variants that you can pick and choose from to make the game more interesting and stressful.
What’s New
1) Three new rules variants (mentioned in the overview above) that add some real challenges to the game,
2) Six new roles that add more characters abilities,
3) Eight more Special Event cards to help ease the pressure a bit,
4) Six nice Petri Dishes to store your components (no more plastic baggies),
5) Rules for a 5th player,
6) Legendary difficulty level — 7 Epidemic cards!
What’s Fun About It
Pandemic is never a walk in the park, but it does get a little repetitive after a while. That’s not to say it isn’t always fun, but this expansion adds some variety and new features to the mix that makes things much more interesting in my opinion. The variants all increase the game’s difficulty and the specials and new roles tend to help the characters keep the world alive longer.
The ominous pressure is still there and the fear of where the next infection card will target still makes one hesitate before turning it. Theme and play balance is preserved (although there seems to be more discussion and analysis going on in my group than in the base game) but a win seems even more satisfying with louder sighs of relief.
If you like to have a live player enemy working against the group, then you have the option of using the Bio-Terrorist variant too!
Bottom Line
If you like Pandemic, this is a must-have expansion. It does add a bit of complexity to the base game, but not enough to turn anyone off. As long as one person understands the new mechanics (i.e., the variant rules) other experienced players should pick it up very quickly.
I wouldn’t use it when introducing new players to the world of Pandemic, but most should be able to graduate to the expansion after playing the base game a couple times or so.