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Player Avatar
9
Gamer - Level 7
BoardGaming.com Beta 1.0 Tester
Petroglyph
Explorer - Level 3
Go to the Wildlands: The Unquiet Dead page
 
Marvin K. {Avid Gamer} Apr 10th, 2019
“New faction vs new obstacle”

The Unquiet Dead is the first expansion for the Martin Wallace game Wildlands. You can play this as an optional 5th faction although it is still limited to being a 4 player game. The differences on this faction are minor but should only be added to the game after the base game has been played a few times. The first difference is that the undead team has 6 characters instead of 5 like the other teams. Additionally, they only have 2 symbols for the team members. This is why I recommend some experience with the game concepts before adding this team. The 2 symbols are a skull and a hand rising out of the ground. To help reduce confusion in early plays of the game I painted an S and an H on the appropriate figure bases so a player can easily distinguish who can play which cards during the game. The other optional use for this set is as a game obstacle for all players to use. I have only played this expansion a couple of times so far and only as an optional team but plan to try it out as an obstacle in the near future. So far I do like it and plan to keep it incorporated in the game.

VN:F [1.9.22_1171]
2 out of 2 gamers thought this review was helpful
Player Avatar
9
Gamer - Level 7
BoardGaming.com Beta 1.0 Tester
Petroglyph
Explorer - Level 3
Go to the Koi page
 
Marvin K. {Avid Gamer} Mar 31st, 2019
“Great bits ”

I enjoy this game very much. The components alone have made me start watching for a used copy of the game so I can have them for use in other games. The game lasts 7 rounds highest score at the end of the 7th round(day) wins the game. Each player is a koi(goldfish) swimming in a large pond. You start with a hand of cards to which you add 3 cards from a common deck. Some of these cards will allow you to move your koi. Other cards allow you to add rocks, cherry blossoms, frogs and lily pads to the pond.The movement cards gave symbols to tell you how to move your koi. If the symbols are in black ink they are mandatory and when you play them you must do the moves. Some are in blue ink and are optional. The symbols are in a vertical column and are read from the bottom of the card upwards. On your turn you can play as many of your cards as you want in any order you choose but may only keep 5 cards in your hand for future play but in general this will not be a problem. There is a deck of weather cards that you will shuffle separately and draw six from laying these out above the board face down before the game starts. Starting with the 2nd round(day) you will reveal a card that will have a game effect for that round. During the game your koi will eat dragonflies and frogs to score points by landing on the space where those components are. If, at the start of a player’s turn there are no dragonflies place more flies on empty lilypads. Most points at end wins the game.

VN:F [1.9.22_1171]
4 out of 4 gamers thought this review was helpful
Player Avatar
9
Gamer - Level 7
BoardGaming.com Beta 1.0 Tester
Petroglyph
Explorer - Level 3
Go to the Wildlands page
 
Marvin K. {Avid Gamer} Mar 31st, 2019
“Surprising Martin Wallace Game”

This is one of Martin Wallace’s newer games. I introduce it to people who are fans of his game designs as his idea of a fluff game. For those who may not be familiar with his games he tends to create heavier games with more mechanisms in them. I like those types of games but know they are not for everyone. That being said this is a much lighter game than he normally does. I enjoy the game very much and have gotten the 1st expansion and am waiting on a game order which has the second expansion in it. Rather than going into a detailed explanation of the game(for that I recommend going to the Osprey Games website and watching the video) I want to mention why I liked the game. First, the game overall appearance is very nice. The miniatures are nicely detailed and were done with a black wash so details stand out even without painting the miniatures. The game board is 2 sided with the outdoors side adding some additional game rules. The game components are in fitted plastic trays with clear covers on each of the 2 trays so the components do not scatter all over the box when taking the game to your game night. The rules are clearly written so you should not have arguing over what happens when. A player has 2 ways to earn points and will probably do a combination to win the game. If you want a solid game that plays in 1 to 1 1/2 hours playtime I can strongly recommend this game.

VN:F [1.9.22_1171]
6 out of 6 gamers thought this review was helpful
Player Avatar
Go to the Scythe: The Rise of Fenris page
 
Mark B {Avid Gamer} Mar 13th, 2019
“Showcase for the best of modern board gaming”

I play this with the same group every year, and try to play several times outside of that. Even with new players at a full count, it’s quick–two and half hours max, shorter if everyone knows the rules. Decisions are tense and interesting. Strategies feel rewarding, and the game flows very smoothly. This game took all the things I like about modern board games (place a worker, take an action, build your engine, upgrade, manage resources, tactical movement, excellent blind auction combat, area control, exploration, just the right infusion of story and style), and combined them into one slick package.

VN:F [1.9.22_1171]
5 out of 7 gamers thought this review was helpful
Player Avatar
1
Go to the 5 Second Rule page
2
Donovan Zanz Mar 10th, 2019
“Say 3 Words! Yay!”

What it wants to be: Here’s an interesting category, now name 3 things (or the names for a thing) in five seconds!

What it really is: An excuse to use euphemisms for genitalia. You spend more of your turn reading through several cards until you find one that’s actually interesting enough to read to another player, and hear those same three words every time a particular card is played in a game. Repeat this for every round.

Replay: 1 – Extremely Repetitive

Components: 1 – Boring (some meant to be “risque,” but are not really) categories

Easy to Learn: 5 – Read a card, say three words. Can’t get any easier than that.

Overall: Can be challenging when drinking (unless you’ve played more than a couple times), boring when not.

VN:F [1.9.22_1171]
5 out of 6 gamers thought this review was helpful

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