Hurmferd
gamer level 3
801 xp
801 xp
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https://boardgaming.com/register/?invited_by=jdeleski
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Follow a total of 10 games
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Gamer - Level 3
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Rated 10 Games
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Player Stats
Critic (lvl 1)
130 xp
130 xp
Explorer (lvl 1)
217 xp
217 xp
Professor (lvl 0)
87 xp
87 xp
Reporter (lvl 1)
251 xp
251 xp
About Me
I am happily married to my wife of over 35 years, with 4 adult children and 5 grandkids, and another grandchild on the way. My family gets together once a week for a "Game Night", during which we usually have 7 or more players and play mainly family and party games (as you might expect).
My sons love Magic the Gathering. I love wargames and Cthulhu-themed or horror-themed boardgames, and I generally play the more complex games in solo fashion.
Pandemic Legacy: Season 1
WHY DID I BUY THIS GAME?
I love the original Pandemic because is a cooperative game where everyone works together, rather than against one another. My family enjoys playing the original Pandemic, so I knew that I could easily get this new version to the table. Prior to buying this, I also played Risk Legacy and found that I thoroughly enjoyed the Legacy format, even with the classic, tired (IMO) dicefest of a game that is Risk. If the Legacy format could re-energize my interest in Risk, then surely it would do great things for Pandemic, a game that I very much enjoy.
WHAT I LIKE
– Enjoyable, time-tested Pandemic mechanics provide a relatively quick (1 to 2 hours), high-tension game.
– If you are familiar with Pandemic, then you’ll have very few new rules to learn. Even if you are not familiar with Pandemic, the rules are fairly easy to grasp.
– The game does not become stale. The Legacy format changes the board–and a rule or two–from one game to the next, so each game session is unique and requires different approaches.
– The 12-month campaign tells a compelling, challenging story with many surprises along the way. This requires 12 game sessions–or more–but does not take 12 months of real time unless you only play once a month. You and your players will share an evolving, memorable experience over the course of the campaign.
– Each player has unique skills in the game, so you’ll be doing different things than the other players.
– Turns are relatively quick, and all players are usually very interested in keeping track of what their team members are doing. I’ve rarely seen players getting distracted with their cellphones or laptops while the game is going on.
WHAT I DON’T LIKE
– Legacy Pandemic has a similar problem to the original Pandemic in that some players may become “bossy” and tell the other players what to do each turn. My group overcomes this with our house rule that advice is only provided if a player asks for help.
– Once the 12-month campaign is completed, all of the surprises will be known and a group of players will probably not want to play through it a second time. And, in fact, if they did want to play the campaign again, then they’d probably need to purchase a second copy of the game. I could, however, actually see myself buying a second copy to experience it again; it’s that good, and even though I already know all of the plot twists, I expect that the second time through will play out quite different than my first playthrough.
FINAL THOUGHTS
This game is engaging and tense, each and every session. The only reason that I didn’t rate it a 10 is that it is still Pandemic, and therefore it’s not entirely new. Having said that, I strongly recommend that everyone purchase it, even those who already own the original Pandemic. It’s a wild ride.