Tips & Strategies (4)

Add your own Tips, Strategies, & House Rules! Vote for tips that you think are useful.

Tips & Strategies (4)

Filter by: Order by:
Gamer Avatar
32 of 34 gamers found this helpful
“Easy play”

There are many ways to win. Try to have at least two houses, being the first or second in importance. Don’t focus only in robbery. Buy in the start power cards (chose one style and keep buyng) and don’t forget to buy the rumors. They can turn the game.

Gamer Avatar
Z-Man Games fan
I Walk the Talk!
Amateur Advisor
32 of 36 gamers found this helpful
“Playing with kids”

When I first started to play this game with my son I left out the cards and rules dealing with Envoys and Rumors. This left the game easier to digest for a young mind who simply wanted to play as a ninja infiltrating/attacking a house for loot. At the end of the game we would count our individual treasure tokens to determine the winner. For gold Treasure Tokens we ruled that they simply mimic the highest treasure value in your pile. You always have the option of adding Envoy and Rumor rules later if you want to add more complexity to future games.

Gamer Avatar
Rated My First Game
31 of 38 gamers found this helpful
“Sensei on the first turn”

Depending on the skill tiles and the cards in your hand, going for the Sensei/Dojo during your first turn and possibly second turn will set you for an easier time in subsequent turn. This is from experience, so YMMV.

Gamer Avatar
I'm Completely Obsessed
30 of 50 gamers found this helpful
“go for the rumors”

i found that people never go for any rumors but i will tell you that rumors are where the points are …

Add your own Tip, Strategy, or House Rule

You must be to add a comment.

× Visit Your Profile