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Tips & Strategies (2)

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Book Lover
Miniature Painter
73 of 80 gamers found this helpful
“Wandering Zombies”

We felt that the ‘run’ icon is far less useful than the others, unless you use it on Zone 3 (cause if not you are only leaving the problem for later, while a gun o a bat will eliminate the problem directly), and so it was always a ‘this will be rerolled for sure’ (unless some game event demands the result, like a follower)
On the other way, we found little interaction between the players than we would have liked.

So we house ruled that any time a Zombie moves back from Zone 3 (from the ‘run’ result on the die or any other event) instead of removing to stock you place that Zombie on another player’s Zone 3.

This add up a little more interaction between players and empowers a little the ‘run’ icon.

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AEG fan
Miniature Painter
US Army Service
73 of 81 gamers found this helpful
“Subtle increase in difficulty”

By the rules, zombies that attack you are removed from the board. Don’t remove them and you’ve got a slight increase in difficulty without really changing the complexion of the game.

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