Add your own Tips, Strategies, & House Rules! Vote for tips that you think are useful.
Tips & Strategies (8)
Tips & Strategies (8)
Add your own Tip, Strategy, or House Rule
You must be logged in to add a comment.
- 04The Lord of the Rings: The Card Game
- 02Zombicide
- 01Terra Mystica
- 01Roll for the Galaxy
- 00Spirit Island: Branch And Claw
- 00Through the Ages: A New Story of Civilization
- 00Twilight Imperium (4th Ed.)
- 00Thunderstone Quest
- 00Tainted Grail: The Fall of Avalon
- 00Nemesis
- (updated once every hour)
- Check out our users' favorite games!
- (152) 7 Wonders
- (149) Dominion
- (144) Pandemic
- (135) The Settlers of Catan
- (120) Carcassonne
- (115) Ticket to Ride
- (97) Small World
- (96) Munchkin
- (92) Arkham Horror
- (91) Forbidden Island
- (# of user reviews, updated every 12 hours)
- 4 BattleTech
- 4 The Lord of the Rings: The Card Game
- 2 Zombicide
- 1 Great Western Trail
- 1 RoboRally
- 1 Arkham Horror
- 1 Arkham Horror: Innsmouth Horror
- 1 Arkham Horror: Miskatonic Horror
- 1 Arkham Horror: Kingsport Horror
- 1 Arkham Horror: The Lurker at the Threshold
- (# of times played, updated every 12 hours)
- see all new games >
-
Hasty Baker
19-Aug-24, GoChuckle -
Mythic Quests: The Card Game
7-Nov-22, BoardGaming.com -
Mythic Dungeon Crawler – A Solo Card Game
27-Sep-22, BoardGaming.com -
Lost Ruins of Arnak
28-Dec-21, Czech Games Edition -
13 Monsters
4-Dec-20, Twisted Stranger B.V. -
Forgotten Waters
4-Dec-20, Plaid Hat Games -
Pathfinder Adventure Card Game: Core Set
18-Nov-20, Paizo Publishing -
Unlocking Insanity
5-Oct-20, Petersen Games -
Planet Apocalypse
5-Oct-20, Petersen Games -
Marvel United
1-Oct-20, CMON, Spin Master Ltd. -
Draconis Invasion: Wrath
23-Sep-20, -
2 Minute Dino Deal
5-Aug-20, Petersen Games -
Mythic Challenge: The Card Game
2-Aug-20, BoardGaming.com -
Viscounts of the West Kingdom
27-Mar-20, Garphill Games -
Glamazons
14-Feb-20, Prettiest Princess - see all new games >
- see all upcoming games >
-
Gravity Warfare
2018 Q4, Smart Iguana Games -
BANG! The Dice Game – Undead or Alive
2019, dV Giochi -
Hasty Baker
2019, GoChuckle -
Penguinramids
2019 Q4, dV Giochi -
Origami: Legends
2019 Q4, dV Giochi -
Decktective: Bloody-red roses
2019 Q4, dV Giochi -
BANG! The Duel: Renegades
2019 Q4, dV Giochi -
Buy It Or Don’t
2019 Q4, Binks Games -
Four Levels
2019 Q4, Four Level Productions -
Unlocking Insanity
2020, Petersen Games -
High Noon
2020 Q4, High Noon Inc. -
Quantified
2021, Quality Beast -
High Frontier 4 All (4th ed)
2021 Q2, Ion Game Design, Sierra Madre Games -
Legends of Sleepy Hollow
2021 Q2, Dice Hate Me Games -
Game of Energy
2021 Q2, Ninex Games - see all upcoming games >
Recent News
- New Game Adds – What Do You Want?
9-Feb-22|13 comments - Winter Gaming and Gift Giving
17-Dec-21|11 comments - Games Added – Dec 4
4-Dec-20|8 comments - The holiday shopping season is upon us!
30-Nov-20|5 comments - Technology, table top games and the coming holidays
19-Nov-20|8 comments - Support Mythic Kingdoms – Get BG Rewards
11-Aug-20|10 comments - Tournament of the Mythic Kingdoms: Illustrated Playing Cards
1-Jul-20|15 comments - How have games been helping you, your family and friends?
10-Apr-20|12 comments - Games Added (March 27)
27-Mar-20|7 comments - What are you playing during your Stay-At-Home?
27-Mar-20|13 comments
This version of the game consisted of 3 large boards that is really just too big for fewer players. Many of the expansions tried to address this by adding new maps specifically designed for less players. If you still have this version of the game and no expansions, try out this simple “variant.”
Only use one of the boards for two player games. The best one to use is the middle section as it includes the two Red Cities of Chicago and Charleston. It includes enough geography in the mountains and rivers to keep it tight. You eliminate the NE corridor that is too righ for two players (since both need to invest in that area to keep the game close). You also have all 4 starting city colors.
The South portion is also acceptable but you lose all Red Cities (so redraw and replace a red cube) and the purple city of Savannah is cut off but still usable. The board is much more wide open as the mountains are few and easily passable.
I found it helpful that if you can get small cubes to use them to score with and not the plastic trais as they take up too much room on the scoring board
Our group uses the bidding system where both high bidder and second bidder pay as well as the first to pass is the last player etc
Its been awhile, so don’t kill me on the exacts, but the game ends once the board has been filled to the point that there are only 16 unfilled cities left. The game can be a bit long so play a shorter game by reducing the number of empty cities. No mechanics broken.
I’ve found that aggressively improving your engine as soon as you’re able (though not at the cost of excessive shares sold) will almost always pay strong dividends. You’ll frequently find a board configuration that allows for building a loop of five to seven cities with color variance (particularly just west of the Appalachians). Having the ability to choose the “long way” around these routes will boost your profits very quickly.
As has been mentioned here previously, the board for Railroad Tycoon is HUGE. Finding a table large enough to play it on can be challenging, and if your board hangs over the edge of your table, you’ve probably crashed your board numerous times by bumping one of the thirds out of alignment.
Solving for table size is just plain inconvenient, but it is possible. The most reliable solution is to put a large piece of plywood or thick corrugated cardboard (a large flattened shipping box) on the table and under the board.
To help minimize board shift and misalignment, I keep four large binder clips (stealing office supplies is immoral but effective) in the box. Clip the board sections together at the edges. It interferes a little with the scoring track, but it beats constant earthquake damage.
It may go without saying, but taking control of the northeast early is key to doing well in this game. When playing with three or more players, it’s possible to lock players out of the key corridor links, forcing them to chase more expensive build routes. Since selling fewer shares makes such a huge difference in the early game, getting a strong foothold between Boston and Washington D.C. Is a double threat — you have more opportunities to ship on the cheap, and your opponents will burn funds and turns making longer links.
Make sure you have a very large table. This board is huge (sorry, don’t have my copy anymore to provide dimensions).