Add your own Tips, Strategies, & House Rules! Vote for tips that you think are useful.
Tips & Strategies (7)
Tips & Strategies (7)
Add your own Tip, Strategy, or House Rule
You must be logged in to add a comment.
- 01Roll for the Galaxy
- 01Clank! Legacy: Acquisitions Incorporated
- 00Spirit Island: Branch And Claw
- 00Through the Ages: A New Story of Civilization
- 00Twilight Imperium (4th Ed.)
- 00Thunderstone Quest
- 00Tainted Grail: The Fall of Avalon
- 00Nemesis
- 00Arkham Horror: The Card Game
- 00Sword & Sorcery
- (updated once every hour)
- Check out our users' favorite games!
- (152) 7 Wonders
- (149) Dominion
- (144) Pandemic
- (135) The Settlers of Catan
- (120) Carcassonne
- (115) Ticket to Ride
- (97) Small World
- (96) Munchkin
- (92) Arkham Horror
- (91) Forbidden Island
- (# of user reviews, updated every 12 hours)
- 4 BattleTech
- 4 The Lord of the Rings: The Card Game
- 2 Zombicide
- 1 Great Western Trail
- 1 RoboRally
- 1 Arkham Horror
- 1 Arkham Horror: Innsmouth Horror
- 1 Arkham Horror: Miskatonic Horror
- 1 Arkham Horror: Kingsport Horror
- 1 Arkham Horror: The Lurker at the Threshold
- (# of times played, updated every 12 hours)
- see all new games >
-
Hasty Baker
19-Aug-24, GoChuckle -
Mythic Quests: The Card Game
7-Nov-22, BoardGaming.com -
Mythic Dungeon Crawler – A Solo Card Game
27-Sep-22, BoardGaming.com -
Lost Ruins of Arnak
28-Dec-21, Czech Games Edition -
13 Monsters
4-Dec-20, Twisted Stranger B.V. -
Forgotten Waters
4-Dec-20, Plaid Hat Games -
Pathfinder Adventure Card Game: Core Set
18-Nov-20, Paizo Publishing -
Unlocking Insanity
5-Oct-20, Petersen Games -
Planet Apocalypse
5-Oct-20, Petersen Games -
Marvel United
1-Oct-20, CMON, Spin Master Ltd. -
Draconis Invasion: Wrath
23-Sep-20, -
2 Minute Dino Deal
5-Aug-20, Petersen Games -
Mythic Challenge: The Card Game
2-Aug-20, BoardGaming.com -
Viscounts of the West Kingdom
27-Mar-20, Garphill Games -
Glamazons
14-Feb-20, Prettiest Princess - see all new games >
- see all upcoming games >
-
Gravity Warfare
2018 Q4, Smart Iguana Games -
BANG! The Dice Game – Undead or Alive
2019, dV Giochi -
Hasty Baker
2019, GoChuckle -
Penguinramids
2019 Q4, dV Giochi -
Origami: Legends
2019 Q4, dV Giochi -
Decktective: Bloody-red roses
2019 Q4, dV Giochi -
BANG! The Duel: Renegades
2019 Q4, dV Giochi -
Buy It Or Don’t
2019 Q4, Binks Games -
Four Levels
2019 Q4, Four Level Productions -
Unlocking Insanity
2020, Petersen Games -
High Noon
2020 Q4, High Noon Inc. -
Quantified
2021, Quality Beast -
High Frontier 4 All (4th ed)
2021 Q2, Ion Game Design, Sierra Madre Games -
Legends of Sleepy Hollow
2021 Q2, Dice Hate Me Games -
Game of Energy
2021 Q2, Ninex Games - see all upcoming games >
Recent News
- New Game Adds – What Do You Want?
9-Feb-22|13 comments - Winter Gaming and Gift Giving
17-Dec-21|11 comments - Games Added – Dec 4
4-Dec-20|8 comments - The holiday shopping season is upon us!
30-Nov-20|5 comments - Technology, table top games and the coming holidays
19-Nov-20|8 comments - Support Mythic Kingdoms – Get BG Rewards
11-Aug-20|10 comments - Tournament of the Mythic Kingdoms: Illustrated Playing Cards
1-Jul-20|15 comments - How have games been helping you, your family and friends?
10-Apr-20|12 comments - Games Added (March 27)
27-Mar-20|7 comments - What are you playing during your Stay-At-Home?
27-Mar-20|13 comments
I’ve noticed that if you start to pile on modifiers onto a particular member of your family, it takes just one card from an opponent to send you back to square one. Involve the whole family in your story, and they’ll have to scramble to catch up!
The nice part about Gloom is that you can simplify it for beginning players pretty easily. I’ve toyed with the idea of ignoring the special actions on the modifier cards (draw 1, don’t draw this turn, etc.) and keeping just the Gloom +/- when I decide to introduce it to new players. The only caveat to this is that they HAVE to tell the story about why the characters and what lead to the modifying cards.
The game becomes enjoyable when a plot begins to magically for out of thin air– first you’re tormented by tigers and marooned in the moors without any rhyme or reason, but before long a few “scenes” and “plots” become recurring. Use this to your advantage.
If you twist the story correctly, you can make an opponent’s character the center of the story, through your actions or commenting about how that character has dominated the story (“Grogar’s Engagement Reception” was the last one that formed during our game, with all events centering on that one character). So long as you keep the focus on this story, other players won’t notice the modifiers you place on your own characters, and they will strategize solely to make themselves more cemented into the developing story.
So, by all means, encourage story-telling… and use it to keep the focus off of you!
For a shorter game, or a simpler way to introduce it to new players, simply reduce the family size from 5 to 3 or 4. This way things are much more straight forward, and fewer characters have to die for the game to end. Keep in mind, however, you should adapt your strategy accordingly!
This is something that requires having rather specific cards in your hand (or you trust you luck to gain some of them by your next turn).
If you have two positive modifier cards, untimely death card and one heavy negative card with “When this card is played skip your next turn”.
Pick the player who is leading on points and lay down heavy negative on him/her and as your second card play the positive on other remaining family member, thus locking your opponent for turn.
When your turn comes again play untimely death card on positive family member and then last positive modifier on one you placed negative modifier.
Voila, you killed your opponents character off with positive on it and removed or reduced earlier played negative modifier on other card. This should give you more breathing room for a while, that is until your opponent comes up with a revenge.
Another great way of making enemies around the table.
In a full length game, a lot of characters will die before its over. Since positive modifiers have positive immediate or continuous effects, try playing them on yourself early on to get an advantage to excel down the road.
This game MUST tell a story. This is not game mechanics 101, Gloom has to build on what’s happened during the course of play. Make up insane stories and interlink them. It’s expected!