Add your own Tips, Strategies, & House Rules! Vote for tips that you think are useful.
Tips & Strategies (6)
Tips & Strategies (6)
Add your own Tip, Strategy, or House Rule
You must be logged in to add a comment.
- 01Roll for the Galaxy
- 01Clank! Legacy: Acquisitions Incorporated
- 00Spirit Island: Branch And Claw
- 00Through the Ages: A New Story of Civilization
- 00Twilight Imperium (4th Ed.)
- 00Thunderstone Quest
- 00Tainted Grail: The Fall of Avalon
- 00Nemesis
- 00Arkham Horror: The Card Game
- 00Sword & Sorcery
- (updated once every hour)
- Check out our users' favorite games!
- (152) 7 Wonders
- (149) Dominion
- (144) Pandemic
- (135) The Settlers of Catan
- (120) Carcassonne
- (115) Ticket to Ride
- (97) Small World
- (96) Munchkin
- (92) Arkham Horror
- (91) Forbidden Island
- (# of user reviews, updated every 12 hours)
- 4 BattleTech
- 4 The Lord of the Rings: The Card Game
- 2 Zombicide
- 1 Great Western Trail
- 1 RoboRally
- 1 Arkham Horror
- 1 Arkham Horror: Innsmouth Horror
- 1 Arkham Horror: Miskatonic Horror
- 1 Arkham Horror: Kingsport Horror
- 1 Arkham Horror: The Lurker at the Threshold
- (# of times played, updated every 12 hours)
- see all new games >
-
Hasty Baker
19-Aug-24, GoChuckle -
Mythic Quests: The Card Game
7-Nov-22, BoardGaming.com -
Mythic Dungeon Crawler – A Solo Card Game
27-Sep-22, BoardGaming.com -
Lost Ruins of Arnak
28-Dec-21, Czech Games Edition -
13 Monsters
4-Dec-20, Twisted Stranger B.V. -
Forgotten Waters
4-Dec-20, Plaid Hat Games -
Pathfinder Adventure Card Game: Core Set
18-Nov-20, Paizo Publishing -
Unlocking Insanity
5-Oct-20, Petersen Games -
Planet Apocalypse
5-Oct-20, Petersen Games -
Marvel United
1-Oct-20, CMON, Spin Master Ltd. -
Draconis Invasion: Wrath
23-Sep-20, -
2 Minute Dino Deal
5-Aug-20, Petersen Games -
Mythic Challenge: The Card Game
2-Aug-20, BoardGaming.com -
Viscounts of the West Kingdom
27-Mar-20, Garphill Games -
Glamazons
14-Feb-20, Prettiest Princess - see all new games >
- see all upcoming games >
-
Gravity Warfare
2018 Q4, Smart Iguana Games -
BANG! The Dice Game – Undead or Alive
2019, dV Giochi -
Hasty Baker
2019, GoChuckle -
Penguinramids
2019 Q4, dV Giochi -
Origami: Legends
2019 Q4, dV Giochi -
Decktective: Bloody-red roses
2019 Q4, dV Giochi -
BANG! The Duel: Renegades
2019 Q4, dV Giochi -
Buy It Or Don’t
2019 Q4, Binks Games -
Four Levels
2019 Q4, Four Level Productions -
Unlocking Insanity
2020, Petersen Games -
High Noon
2020 Q4, High Noon Inc. -
Quantified
2021, Quality Beast -
High Frontier 4 All (4th ed)
2021 Q2, Ion Game Design, Sierra Madre Games -
Legends of Sleepy Hollow
2021 Q2, Dice Hate Me Games -
Game of Energy
2021 Q2, Ninex Games - see all upcoming games >
Recent News
- New Game Adds – What Do You Want?
9-Feb-22|13 comments - Winter Gaming and Gift Giving
17-Dec-21|11 comments - Games Added – Dec 4
4-Dec-20|8 comments - The holiday shopping season is upon us!
30-Nov-20|5 comments - Technology, table top games and the coming holidays
19-Nov-20|8 comments - Support Mythic Kingdoms – Get BG Rewards
11-Aug-20|10 comments - Tournament of the Mythic Kingdoms: Illustrated Playing Cards
1-Jul-20|15 comments - How have games been helping you, your family and friends?
10-Apr-20|12 comments - Games Added (March 27)
27-Mar-20|7 comments - What are you playing during your Stay-At-Home?
27-Mar-20|13 comments
I have played this with my 4.5 year old and they had fun. We just removed the one trade with the market per tern because they are not able to think ahead that much.
We sometimes impose a house rule of only trading in for 1 Coco tile per turn. We have seen, usually when kids are playing with other kids, an intense desire to collect Coco tiles and overlook *any* other kind of game winning strategy. When an adult joins in, we usually impose this rule to encourage a more ‘holistic’ approach to winning. Once they trade for the Coco card, they usually still have enough resources to plan for next turn’s Coco purchase, as well as allocate some resources to a current/future turn’s non-Coco trade.
With younger players, it gets real for them to get caught up in the trades. Don’t be afraid to at least explain what options are there for them, otherwise you’ll be spending a lot of time watching them think about what to do with their one goat.
The only (slight) annoyance I had with playing CJ when I first got it was that the wonderfully sturdy resource tokens (gold, wood, goats, etc.) that were waiting in the bank area (just off of the board) would tend to get knocked over and mess up the play space with all the collecting and swapping going on. Since the game didn’t come with any kind or tray insert to keep the tokens organized and separated I needed a solution…
So while walking in Wal-Mart the next day, I passed the art/crafts aisle. Ya know, the section that has all the bead, glitter, craft paper, colored pipe cleaners and all? Well, they had these little clear plastic bead storage boxes 3×1.5x.1.5in! Five in a pack for only $2! Perfect size to fit each of my five resources! And they look like little treasure chests! Totally made the gameplay a more organized, cleaner experience!
The only down side is that due to the plastic box insert, the boxes don’t fit in the box UNLESSSSS…YOU TURN THE INSERT UPSIDE DOWN! Now it all fits in! Problem solved! 🙂 [Yes I just figured that out as I was writing this! Fist pump!]
In a 3-4 player game, no matter which color you start with you have a position with a lair with a ship ready to go at the start near either the left or right side of the board. From that spot, make it your primary goal to zig-zag straight across the board before you get “blocked” by an intersecting players path. This allows you to lay down lairs quickly, while providing you a variety of resource sources.
Conversely, If another player seems to want to go for coco tokens, use your other position at the top or bottom of the board to sneak up and build a lair to block them from making their way across the board as well. They may grab spooky island, but they won’t be able to make much more progress across the board.
Taking a note from Catan Junior’s big brother SOC, we decided that a player must have a minimum of three Coco tokens to gain control of Spooky Island. This limits the back and forth in the early game between players. I think you’ll think it tightens the gameplay as well.