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Tips & Strategies (7)
Tips & Strategies (7)
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First things first: Early on, you need to get a solid economic engine going.
Later in the game: It’s all about covering the remaining space on your board as quickly as possible.
(This is a Uwe Rosenberg game after all!)
To buy the better pieces before your opponent does you need more buttons than them. Buttons are also victory points. So you need to get pieces with buttons on as soon as you can, and keep building along these lines.
The one exception? If getting more buttons stops you completing the 7×7 grid before your opponent, 7×7 must come first. Its a 14 button swing!
Look for those pieces early in the game with buttons on them to add to your quilt, you will get much needed revenue each time you cross a button payment line.
One element of this game that often gets overlooked in the drive to build a button economy is the element of time. This game is rather unique in that players don’t take turns playing the game – the player who is furthest back in time gets to keep playing until they get ahead of the other player.
Consider taking pieces that will keep you behind the other player, so that you can take two (or more) pieces each time the other player takes one. Not only will that allow you to get the 7×7 bonus buttons, but you’ll also get your board filled out faster, so you’ll have more options available to you when you’re trying to finish up your board.
After several enjoyable games of Patchwork, my wife and I found that our ending scores were quite low. On more than one occasion, I finished with a negative score. It takes a few turns to acquire enough button covered patches to really get the income flowing. Rather than beginning the game with five buttons, we start with 10. Just five extra buttons to spend early in the game really makes a difference.
The components are already great quality, but how about a stack of these beauties on the table for the next game?
Basic Blue Buttons, 130 pieces
FYI: Clicking that will take you away from Boardgaming.com. Open it in a new tab to stay here.
The player boards in Patchwork are 9 by 9 grids, and there is a seven point bonus for the first player to fill a 7 by 7 space. But final scoring requires players to deduct two points per empty space. It is possible to end with a negative score, so don’t leave too many empty squares.