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Tips & Strategies (3)
Tips & Strategies (3)
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- 01Roll for the Galaxy
- 01Clank! Legacy: Acquisitions Incorporated
- 00Spirit Island: Branch And Claw
- 00Through the Ages: A New Story of Civilization
- 00Twilight Imperium (4th Ed.)
- 00Thunderstone Quest
- 00Tainted Grail: The Fall of Avalon
- 00Nemesis
- 00Arkham Horror: The Card Game
- 00Sword & Sorcery
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There are too many barracks, and too many objectives to take in mission 8. I sugest you open all the barracks first and after pass to collect the objetctives.
This is because when you open a barrack, you have to draw a card of zombie. The idea is to open maximum possible in blue danger. That way a less number of zombies will enter in the game.
If you put all the objectives while open the barracks, probably you will enter in yellow danger too soon, because each objective gives you 5 points.
Is very difficult to win if you open the last door in orange danger!!!
When there are missions which requires that all the characters come alive at the end, we accept that one in four character can be killed. This improves the gaming experience in three points:
1 – There is always that friend who insists on entering a room full of zombies with a knife and thinking he’s going to kill everyone. The guy thinks he’s king of the dice and imagine himself in a Evil Dead movie. When others do not let him do it (because everyone would lose the game if he dies) the guy is frustrated and is complaining the whole game. With this rule he can come alone and be killed, but others do not lose together.
2 – This rule allows a sacrifice to be made for a character to let others reach the goal. Holding the horde of zombies alone or staying visible to the zombies to follow him.
3 – It also allows the group decides not help someone who stayed behind. Probably because he really mess along the whole game and the group decide to punished him. Cruel but cool!
When you play mission 7, try to activate the tiles when you still in blue danger. The last tile need to be activate fast. If you try to activate in red danger you probably already lose.