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Tips & Strategies (6)
Tips & Strategies (6)
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While it may be advantageous and extremely tempting to try to plant together as many veggies as possible before watering and harvesting to take full advantage of the chaining effect, it can be a mistake to wait too long. Other players may decide to use their bird/rabbit to start eating the seeds/veggies that you worked so hard to purchase and plant. Plant a few, then water and harvest them quickly to avoid being victimized.
NEVER underestimate the gnome (or sundial)! Give the gnome or sundial tiles a cozy place on the board as early in the game as possible to take full advantage of their powerful dice-modifying powers.
If you’re feeling generous as a group, agree to give everyone a little extra time to take care of watering and harvesting by changing the ending condition a little. When a player purchases the last veggie seed in the game, give EVERYONE one last turn, instead of ending on that first player’s turn.
I’ve played this with 2 players, where there is no where nearly enough interaction between players. There’s not enough strategy to warrant you to go after your opponent.
With 3 and 4 players, things hot up as you really compete for space on the board, and watering seeds and harvesting takes some real planning to try to mitigate the effect of chaining and helping out other players.
The Gnome and Sundial are both VERY useful tiles with similar abilities. The rules allow for only one or the other tile to be in play at a time, but we’ve found it useful (and can be strategically preferable) to have both in play at the same time. While it will use up another valuable player token, it can make a huge difference in being able to plant/buy/water/harvest veggies with your die rolls, even if you have terrible dice rolls since either tile can add up to two pips to die results.
When using the gnome tile, the rules call for a wooden disc to be added to the gnome tile. This makes sense for most tiles, as it 1.) limits the number of tiles a player can place and 2.) identifies which player placed that specific tile.
However, the gnomes’ hats are color-coded to match the player colors. As a result, the need for a disc to ID it is not necessary. Since the wooden discs are essentially a precious resource in this game, we elect to not use a disc when placing a gnome tile and use it for other purposes (usually buying another veggie).
This also makes that little gnome tile even luckier and MORE useful than before!