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Knight

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Novice Reviewer
Novice Reviewer
Review 5 games and receive a total of 140 positive review ratings.
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I'm a Real Player!
Claim that you have played a game today by clicking the "Played Today!" button on a game page 25 times.
Knight
Knight
Give 100 hearts (loyalty points) to a single game
I Play This One a LOT
I Play This One a LOT
Play a specific game 20 times.
Go to the BattleLore page
Go to the Race for the Galaxy page
Go to the Race for the Galaxy: Rebel vs Imperium page
Go to the Race for the Galaxy: The Gathering Storm page
Go to the Dominion page
Go to the Alien Frontiers page
6
Go to the The Hunt for Gollum Adventure Pack page
69 out of 80 gamers thought this was helpful

If you really enjoy Lord of the Rings: The Card Game, and expect to be in it for the long haul, then you should definitely buy this set. Some of the player cards are useful and give more deckbuilding options, Bilbo could be fun to play with, and the quest, though not great, is at least something new. If, however, you weren’t sold on the base game and are unsure if you’ll continue to follow this game, I’d say that you could skip this pack, try a future one and, if you change your mind, you can go back and get this one later. There’s nothing included in it that seems like a “must have.”

 
Go to the 51st State page

51st State

15 out of 27 gamers thought this was helpful

I think the game is very interesting and fun, deeply satisfying, and is screaming to be expanded. Like Race for the Galaxy’s expansions that added a subtle component of direct interaction, I see a lot of room to bring in additional components and/or card types to make this type of gameplay a reality without turning 51st State into a war game, which it is clearly trying to avoid becoming. But right now, what you get is a well designed, strategic card game that plays well, offers a good dose of fun and provides opportunities for deep analysis and meaningful decision making.

8
Go to the Arkham Horror page

Arkham Horror

46 out of 69 gamers thought this was helpful

Arkham Horror is a cooperative game. That is the players play against the game system to win. As such it is not much of a strategy game. You can do things to optimize your game play and there are some hard choices to make. But in the end it is the players against the game system and the luck of the draw (Encounters, Gates, Monsters, Mythos events) will have an effect on the outcome of the game. This is not to say that Arkham Horror is all luck, but it is also not a game that can be “calculated” to determine the very best move to make. Gamers who like heavy strategies games with public information so they can calculate every last detail will probably not enjoy playing Arkham Horror. But for the player who enjoys a “dungeon crawl” kind of game (where the characters run around fighting opponents, collecting treasure and preparing to fight the “Big Bad”), Arkham Horror will be a welcome treat.

8
Go to the Race for the Galaxy: The Gathering Storm page
48 out of 55 gamers thought this was helpful

I can’t help but feel that “The Gathering Storm” is a rather brave expansion release. It offers relatively few new in-game cards and let’s not forget that RftG is a Card Game. Instead it aims to maintain the balance of the deck, allow an extra player to join the play (5 players in all), progress the thematic element of the game with additional Uplift Cards/military options and offer 2 different ways to play the game.

One of these alternate play offerings in the form of Solitaire Play, is very ambitious indeed as it may only be tried by some 30% of people to play the base game and then go on to only appeal to a smaller percentage yet again.

But I personally feel that TGS is a triumph for the designer and the publisher. It highlights just how clear their vision was for the game from an early stage and they have been prepared to stick to that, regardless of how popular (or not) those decisions turned out to be.

For me “The Gathering Storm” is not an expansion for everyone, but it is an expansion for the fans. To my mind that’s exactly what every expansion really should be – additional content that aims to satisfy the desires of the fans that have unlocked many of the secrets of the base game and are looking for more.

“The Gathering Storm” satisfies this definition by presenting new modes of game play and by adding an additional 4 Start Worlds, which offers the game a new freshness.

7
Go to the Pandemic page

Pandemic

34 out of 70 gamers thought this was helpful

The wife and I absolutely love this game but sometimes this game suffers from the occasional bully leader effect often seen in most co-op games. One person will want to “lead” the team often resulting in more of a solitaire game with spectators. This is somewhat remedied with a larger group and more strong willed teammates.

8
Go to the Ticket to Ride: USA 1910 page
61 out of 90 gamers thought this was helpful

This should have been part of the base game from the start. The larger cards and added strategy from the additional routes completes the game. Go out and get this if you love Ticket to Ride, your family and friends will enjoy it.

7
Go to the Small World page

Small World

29 out of 76 gamers thought this was helpful

This is one of those games that people either love or hate. Its simply enough for the whole family and youngsters often have a great time playing it, but for those hardcore gamers it may leave them desiring a more meatier game.

8
Go to the Merchants & Marauders page
62 out of 105 gamers thought this was helpful

This is by far thee best Pirate game out there. Although it has a slightly more complex combat system than your typical family game, it quickly becomes very rewarding once the flow of the phases is learned. This is a truly immersive pirate game.

8
Go to the Letters from Whitechapel page
60 out of 113 gamers thought this was helpful

Although some people might be put off by the dark nature of this game, once you get over that hurdle it makes for quite an interesting game. This game is not fun in the traditional sense; you won’t find yourself giddy at racking points or anything of that nature. This game will have you pulling out all your hair, squabbles may erupt, you’ll stress over every single clue, and bite all your nails off as the pursuit gets close.

6
Go to the Ascension page

Ascension

33 out of 67 gamers thought this was helpful

This game shares many traits with Dominion, but falls short in the strategy department. Each turn seems limited due to the obvious choices presented in the center row. Game plays itself. Also, the art leaves much to be desired.

10
Go to the Race for the Galaxy page
34 out of 79 gamers thought this was helpful

Once in a while a game comes along that changes everything. Race for the Galaxy was one of those games. It has a steep learning curve do to the amount of icons in the game, but after a while this complexity actually makes for a very streamlined and elegant game.

5
Go to the Space Hulk: Death Angel – The Card Game page
57 out of 137 gamers thought this was helpful

Not a very fun game to be honest. Feels too forced and mechanical. Don’t get me wrong, its a fine filler for someone who’s a hardcore Space Hulk fan, but just doesn’t deliver in the fun department.

6
Go to the Munchkin page

Munchkin

24 out of 58 gamers thought this was helpful

This game can be fun for those who’ve played Dungeon & Dragons. There are countless inside jokes, play on words, and puns to be had. However, games can last a very long time since the main goal is to grief your opponents.

8
Go to the BattleLore page

BattleLore

62 out of 92 gamers thought this was helpful

If you love tabletop wargaming but can’t get your wife or kids to pickup a heavy wargame, this game fits the bill. Rules are easy to understand and gameplay is light. Has just the right amount of strategy and luck to keep most gamers attention without scarring off your loved ones. Components are top notch and rules are written so you can play and learn as you go, with increasing level of complexity and choices. Any easy recommendation.

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