Woolin
gamer level 4
2517 xp
2517 xp
followers
3
3
Use my invite URL to register (this will give me kudos)
https://boardgaming.com/register/?invited_by=idanro
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Petroglyph
Explore select games by completing a series of exploration actions. learn more »
Explore select games by completing a series of exploration actions. learn more »
I Love Playin' Games
Claim that you have played a game today by clicking the "Played Today!" button on a game page 50 times.
Claim that you have played a game today by clicking the "Played Today!" button on a game page 50 times.
Rated 25 Games
Rate 25 games you have played.
Rate 25 games you have played.
Detective
Follow a total of 20 games
Follow a total of 20 games
Player Stats
Critic (lvl 1)
230 xp
230 xp
Explorer (lvl 2)
650 xp
650 xp
Professor (lvl 1)
276 xp
276 xp
Reporter (lvl 1)
133 xp
133 xp
About Me
I'm not a veteran in boardgaming, but already feel that I have my perspective of how my future boardgaming-designated shelf will look like.
I appreciate fresh and innovative games, I'm interested in games with special mechanics or simple ideas that create interesting and tough decisions. I'm not afraid of heavier and more complex types of games.
One day I hope to evolve in the industry myself and release my own designer-game.
Sid Meier's Civilization: The Board Game
You better try Civilization: The board game.
Civilization is a really unique experience, played in pc. It simulates the building of a civilization and really makes you feel like this whole giant machine is yours to carry. The actions that you’ve done like a thousand years ago (game time) really affect the remainder of the game. Civilization: The Board Game really manages to recreate that feel, but has some serious pros over the PC game.
Firstly, what I believe the computer game lacks is the deeper interaction between players. I mean, come on. We’re playing board games because they offer us something that computer games are still not able to – A memorable experience with our friends. Really interaction simply does it better. Civ:TBG encourages this type of interaction, there is a nice conversation above the table. Lots of alliance-establishing and backstabbing. I only wish trade wasn’t occurring only during a specific phase of the turn (as in, for example, Twilight Imperium 3ed. where you can pass on Trade Goods between players at any given time in order to affect other people’s decisions). This can be solved easily with a house rule but I trust FFG that there’s a good reason behind it.
As for the down time – as weird as it may sound, in comparison to the computer game there’s actually LESS downtime. I never feel bored during play. The board game allows players to play certain stages of the turn simultaneously and more importantly – almost anything that happens on the board is in some way relevant for you in the military aspect, while in the PC game you simply don’t care what happens on the other side of the world.
It should be mentioned though that I feel like there aren’t enough clashes which evolve around resources. The game doesn’t really encourage direct conflict, you can attack another player but mostly you’ll mind your own business, as there’s no good excuse to do so. there are enough resources for everyone and real borders between cities don’t exist in the game. Sometimes it feels a little awkward and I believe there is simply too much space in the board.
Note for wargamers: If you’re looking for a deep, strategic combat in your games – this game is not for you. In it’s long play time there won’t be too many battles, and the battles themselves are abstract and not involve tactical decisions.
Besides that the game is really a lot like the original PC game. There are different nations to choose from, there are technologies, culture, trade and armies. I won’t cover all of the mechanics, as other people have already done that (and the rules are online) but I will say that it feels like a lot of thought was invested in every single aspect of the game, and they are working together beautifully to create a rich and memorable experience.
The expansion adds a lot more of the same (which is great) with some new twists like the ability to invest in different aspects of your civilization, the special great people powers and cool new technologies. Also, the new nations are really fun to play with so I strongly recommend the expansions if you liked the base game.
No doubt one of the best civilization games out there. If you like your games medium-heavyweight and enjoy the idea of creating a civilization from dust you want to make sure that you try this game.