In Guildhall players attempt to collect complete 5-card sets of profession cards in their Guildhall to form Chapters that when completed are exchanged for Victory Points. That’s about it! But each profession type endows the player with a special abilities depending on the number of that profession already in the Guildhall. These abilities allow players to steal, trade and search for cards from their deck and from other players! The more of that profession you have, the more powerful the effect. Once a player collects all five colors of a certain profession they complete that Chapter but lose that profession’s special ability. They can then use that completed chapter to purchase Victory Point cards from the center of the table. The first player to 20 Victory Points wins…
I found it very nice images of the cards in this game.
This game looks great! I just got it, and I’m going to try it this weekend. @Jeff If you have insights into the development of the game, I’d love to hear them as well.
That that’s great Jeff can you tell us more about the development of the game? How’s the expansion coming along?
The icons were clearly a good idea for Guildhall, but most of the credit goes to Hope! He made a fantastic game that only needed a midwife, not a surgeon.
This game is really good. Has a consistent mechanical and the special abilities of each character allows a wide variety of moves can be made.
It is a game where you need to be aware all the time of what the other players are doing in their Guildhalls.
Its replay value is huge. No wonder it was one of the great successes in Essen last year.
I recommend!