Below is a selection of games that stood out to us while browsing kickstarter.com.
Backing a project can be a great thing, but please do the research on a game before you put money into it. Happy exploring!
Role-Playing Games
Miniatures Games
Help support our sponsors! We must express our appreciation for the publishers supporting BoardGaming.com by advertising with us. If you see an ad on our site for a kickstarter game, consider giving them an extra look because they’re helping support BoardGaming.com.
Top Upcoming Games on kickstarter: If you’re a fan of a kickstarter game and it’s been added to our site, you can help it move up in the popularity list by visiting its game page, giving it hearts and clicking the “Want it” button!
I don’t think copying success = bad blood. Envy and hatred aren’t the same thing. It is just jumping on the bandwagon and getting a buck and I love the minis and choices!!
So Super Dungeon Explore and Arcadia Quest went toe to toe
And now SDE:Legends begat Masmorra
Oh yeah, totally no bad blood between Soda Pop and C’MON
I hope that The Opulent makes it to the game stores. It has an unusual theme for a cooperative game.
There seems to be a resurgence in Conan stuff. Not that that is a bad thing……..
Again no love for Overlords of Infamy. It’s a great game.
https://www.kickstarter.com/projects/obscurereference/overlords-of-infamy
@Rukkus,
It’s simple to get into, and kind of hard to break away from once you start. You “pledge” money upfront – this is just a hold on your credit card during the funding window of a project that actually charges as soon as the project finishes (the “days to go” number in each of the above). Then you wait, usually around a year, to receive product.
The only real downside is that you almost always end up paying more for a game than had you waited for it to reach retail (well, two downsides – you also pay for it in advance). The upside is that you get much more (usually) than the retail offering. And frequently the extras you get are exclusives only available through the Kickstarter campaign or conventions.
This program works out great for expansions, sequels or reprints to games you’re already familiar with because you know if it will be worth the money to you. It’s a lot more hit-and-miss with brand new properties. That’s why you hear so much disappointment with projects like Ghostbusters or Mega Man (and possibly TMNT when it arrives) – people put a ton of money into them because they love the IP, but get the game and find it lacking considering the hundreds they put into it.
A few other tips if you’re diving in… don’t look at a backed project as an “investment” – you don’t receive products when you invest in stock, you just hope to be able to sell it for more than you bought it for later (and an annual dividend or two would be nice). Regardless of how they position themselves, Kickstarters are preorders. They’re just preorders for products that may never exist if there’s not enough preorders. It’s a safety net for publishers. Also, you will almost never get your rewards by the date promised. This should be accepted by anybody who backs a project, but shockingly few people understand that. Add a good three months to temper your expectations, and don’t be surprised by a 6-month delay.
I’m new to the whole kickstarter thing. Just wondering how it works? What are the benefits? They look like some awesome games.
There have been some good-looking RPG projects in the past couple weeks. I’m in right now on 7th Sea 2nd Edition, and am considering doubling down on the limited edition version. There’s also Pinnacle’s Savage World Wierd War I setting, the new Conan RPG, and a new version of Kult.
I stopped backing large and expensive Kickstarters after some disappointments. Have not been remotely disappointed with the Tiny Epic line, both from a price and a gameplay standpoint. Ironically, out of the above list, I’m committed to a healthy cash drop on OblivAeon, and possibly one on the 7th Sea RPG.
Since last week I pulled the trigger on Too Many Bones. I have high hopes. And it’s just the coolest that Sentinels is out-selling everything else on Kickstarter. They’re officially a hotter comic property than TMNT! (and a whole lot cheaper to produce than a miniatures game…)
I still have decisions to make on Widower’s Wood, Evolution: Climate and Battlestations.
This week I backed Masmorra and World Monuments. I was always going to back Masmorra because c’mon… but I’m pretty excited by its “lightness” compared to other miniature games, and love the cross-compatibility of some of the heroes with Arcadia Quest. Hope the add-ons don’t get too out of control on this one – I would hope “everything” would come out to no more than $200 for a game like this…
In inventorying games I’ve purchased over the last 12-15 months, I was surprised that I’ve basically bought nothing other than huge games, almost always with miniatures. Not a single euro in ages. (I’ve had a few come in for review/video work, but haven’t bought any). Not at all coincidentally, there is basically nothing new in our house that I want to play that doesn’t take at least 2 hours to set up, play and break down. World Monuments seems like a good way to course-correct. I always love trying new euro-style games, and I’ve only disliked one title by Queen Games (I have at least 15 of them in my library). It looks super simple and pretty fun, but retail won’t be an option if you lose half of the monument boards to exclusivity.