Grant
gamer level 3
893 xp
893 xp
followers
0
0
Use my invite URL to register (this will give me kudos)
https://boardgaming.com/register/?invited_by=spellmaker90
profile badges
recent achievements
Subscribed to BG News
Subscribe to the weekly BoardGaming.com newsletter (from the home page).
Subscribe to the weekly BoardGaming.com newsletter (from the home page).
Followed my first game
Follow a game by clicking "Follow" on the game page
Follow a game by clicking "Follow" on the game page
Explorer - Level 1
Earn Explorer XP to level up by completing Explorer Quests
Earn Explorer XP to level up by completing Explorer Quests
Amateur Reviewer
Review 3 games and receive a total of 40 positive review ratings.
Review 3 games and receive a total of 40 positive review ratings.
Player Stats
Critic (lvl 1)
225 xp
225 xp
Explorer (lvl 1)
108 xp
108 xp
Professor (lvl 1)
226 xp
226 xp
Reporter (lvl 0)
70 xp
70 xp
About Me
I am a recent college grad who spends his normal hours in the IT workforce, and his late hours with boardgames.
Grant's Followers (0)
No Followers Yet
Dominion: Alchemy
Dominion: Alchemy adds a whole new treasure card called potions. While this is hard to manage, it adds an extra dimension and objective to vanilla Dominion.
I agree with the assumption that you need to use 3+ action cards that cost potions to purchase, as any less than that make potions almost worthless. However, when played fairly, numerous potion cards in one’s deck can pave the way to victory.
That being said, only two to three players at most (I usually play 4-player games) even attempt to go for the potion cards, which can cause a stalemate if they want to finish the game, and others don’t. This happens because picking a potion card and enough money is sometimes impossible.
I like the addition of a new treasure card, and while I usually won’t rush to buy the potion cards in any game; numerous people I play with like it. If it keeps them playing, then I will gladly use it.