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Red November
First off, I’ll say the novel of a rulebook this game comes with a a little off-putting, but it’s not as complex or overwhelming as it seems to learn this game.
The quality of the pieces is good, so no complaints there.
As for gameplay, this game is a lot like Pandemic. Every turn more crazy things happen forcing players to put out fires before they eat up all the oxygen, or keep flooding waters from sinking the sub too fast. What’s really great about this game is the time mechanic during turns. Every turn you have, you can take as much time doing whatever tasks and moving as you feel like, but the more time you take, the farther you progress on the time track, and the more bad things happen in the sub.
I also enjoy that players can jump out and leave their friends for dead towards the end, and the fact that players are mortal, and can die very easily as a result of another players bad choices.
Overall I have to say this is the best co-op game I’ve played yet, mostly because of the time mechanic.