Anatana
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https://boardgaming.com/register/?invited_by=anatana
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Novice Grader
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Gamer - Level 3
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Treasure Map
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Private eye
Follow a total of 10 games
Follow a total of 10 games
Pathfinder Adventure Card Game: Rise of the Runelords (Base Set)
I really wanted to love this game, I love the pathfinder RPG and the card game system on paper sounded amazing. Differing levels of actions based on where the cards you use end up (i.e. recharging onto bottom of deck, banishing back into the box and out of the deck permanently, etc) sounded like there would be some interesting decision to be made, and of course there would be theme right?
Well…after playing this 5 or 6 times, I can say that I honestly have no desire to ever play it again, and it will only happen if my group needs me to help finish a campaign. Even as a game you can just easily shoot the **** over, it fails. The theme? Completely non existent. Each scenario plays out EXACTLY the same as every other. The villains have some small differences in abilities, and there are different names of the locations you are visiting, but the game play is exactly the same, over and over again. There are no real interesting decisions to be made. Find a villain? Close the location. Wash, repeat. Most of the classes get to the point where most combat is meaningless and you will surely win, unless you will ***************** lose (which is rare). The upgrades are nice but really favor the melee classes, though there are some nice spells you can pick up. But even the feats and traits you can level up into never really give a sense of there being an organic character you are playing, it’s just a rote recipe repeating itself over and over.
Like I said earlier, perhaps this will work for your group if you want something light you can play while throwing a few beers back and catching up with friends, but there are SO many games out there now to fit every conceivable need, that I just cannot recommend this one.