The Agents
As the Agency shuts down, dismissed and disbanded Agents all around the world are trying to figure out what’s next. Left without a cause, they team up and turn against each other.
You must enlist and lead your own faction of highly skilled professionals into an uncertain territory of betrayal and deception. Show no mercy, reveal no secrets.
The Agents is a deceptively simple card game; easy to learn, set up and start playing, but underpinned by intricate decision-making gameplay. Players must join their Agents into Factions, assign Missions and take their opponents down, to gather intel and win the most points.
The Agents gameplay is based on a unique, new mechanic we like to call ‘Double-edged Cards’. Each Agent card features a ‘command’ on one end of the card and ‘points’ on the other end. However, the direction in which you place the card will determine from which asset you benefit. If you choose to perform the command, one of your opponents will get the points. If you keep the points for yourself, an opponent gets to perform the command.
Throughout the game, you’ll need both commands and points to advance. Commands will allow you to manipulate Agents, control your Factions, and influence other players. But you’ll need points to buy more Agents and Missions. And ultimately, the player with the most points wins.
Deciding how to place each card will require strategic precision and calculated foresight, as you try to further your own goals, and prevent your opponents from reaching theirs.
User Reviews (3)
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Introduction
Pros
Cons
Basic Rules
Player Interaction
Luck
Skill
Aesthetics
Verdict (or “Should you spend your money on this game”)
Received my Kickstarter edition (along with 3 expansion packs) a few weeks back and we left the game on the shelves for no specific reason…. We just didn’t want to learn it. Only last week that we decided to give it a try… We should had try it sooner!! It’s a fantastic small game!
Component wise, except for the expansions tuck box that were destroyed during shipping, everything else is perfect. I love the feel of the plastic cards and the artwork is amazing (could be a a little too dark, but that’s a minor thing that I think is due to the fact that they decided to switch to plastic cards once the design were completed).
Gameplay is very simple to learn, but there is so much to it. The game mechanic of having all Agent cards doing something good for you and one of your opponent each time they are played provides some intense planning and head scratching! I have to say that I’m a fan of games that made you do tough decisions, and this game is all that!
As for the expansions, I order one Agents expansion, The ‘Spoof’ Agents, and 2 Missions ones, Mission: Critical and Black Ops. I didn’t try the the Missions ones, but the Spoof agents is a really nice addition, that provides some extra gameplay.
In conclusion… Do I recommend that game? If you love quick but intense games, that plays fast with 2-4 players, and love having hard decisions to take each turns, YES! It’s cheap, and really fun!
Best with three, good with two. Has alot of exapnsions to spice things around each time.
I own the fancy box kickstarter pack, which holds everything nice and neat. The box itself is a graphic marvel. I love the plastic cards, and money as cards (as opposed to chips). Sadly there are too few low denominators, and also only 1 cheatsheet card.
The chip quallity is really poor, and I will prob replace those in the future (but they are a part of one specific expansion so no biggy).