Scythe: Invaders from Afar
While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.
This expansion to Scythe, Invaders from Afar, adds 2 new factions. Each faction contains the following:
5 miniatures
31 custom wooden tokens
1 faction mat
4 cardboard tokens
It also includes these components, which allow for Scythe to be played with as many as 7 players:
2 new player mats
6 Automa cards
1 custom plastic insert designed to fit into the expansion box or the original Scythe box.
2 cardboard tokens to replace the Wayfare and Meander abilities in 6-7 player games
1 rulebook
7 cardboard coins ($50)
The expansion works seamlessly with any version of Scythe (i.e., if you have special resource tokens, that’s fine–the expansion doesn’t have any resource tokens).
Originally the game was to be capped at 5 players, but I wanted to include 2 new player mats in the expansion. I realized that some people were going to use the mats to play 6-7 player games no matter the what the box says, so I needed to make sure the game worked for them! To scale up, the expansion includes alternate abilities for some of the original factions.
User Reviews (1)
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It adds two new races which adds some more variety and new strategy possibilities.
The two new races add new mechanics to the game and it really doesn’t make it more difficult to learn or to play.
This is a nicely done expansion that should be included on the base game.
It might crowd the board a little if played with all the races…
This expansion makes the game even greater because the races are so different but at the same it doesn’t make the game more difficult to learn or to play.