Get limited edition Mythic Kingdoms fantasy-themed playing cards while supplies last.
Root - Board Game Box Shot


| Published: 2018
31 11 4

Root is a game of adventure and war where 2 to 4 players battle for control of a vast wilderness.

The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches.

Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.

Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright.

The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.

Root represents the next step in our development of asymmetric design. Like Vast: the Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.

The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.

The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.

The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late game presence—but only if they can manage to keep the other players in check. Meanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal.

In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root!

User Reviews (1)

Filter by: Order by:
Player Avatar
4 of 7 gamers found this helpful
“Be careful of the factions”

The idea is great, on the paper. Each faction has his own objectives, own way to play, own way to win. A real asymetric game, where everybody is against everyone else.
It is a very strategic game where you try to make your faction advance, and at the same time, try to block the others. The main obstacle is you have to know each faction beforehand the pay in order to be able to survey their progression. Otherwise, the game is just luck and absolutely not strategy.
Moreover, you have to specify which faction are to be played, depending of the number of players. Some faction are really cheated when played against specific factions. Even if it is asymetrical, some factions are easier to control and to block, when played against the right faction… (I’m not sure I made myself clear).

However, the components of the game are beautiful, no problem with the punch board, enough meeple (quite cute actually, different for each faction) and the ratio price/weight is good (i.e. there’s a lot of material inside the box).


Add a Review for "Root"

You must be to add a review.

× Visit Your Profile