Agricola: Farmers of the Moor - Board Game Box Shot

Agricola: Farmers of the Moor

| Published: 2009
Expansion for Agricola
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Agricola: Farmers of the Moor is an expansion for Agricola, the winner of the "Deutscher Spielepreis" 2008.

Life is not easy for a Farmer on the Moor: each player starts the game with 5 Forest and 3 Moor tiles on their farm. Fortunately, though, there are new Special actions, which allow players to make even these areas usable:

  • Fell Trees provides an additional 2 Wood
  • Slash and Burn converts a Forest tile to a Field
  • Cuts Peat receives 3 Fuel

This expansion adds Fuel as a new, extra currency in the game (beside Food). Players need it to heat their homes during the Harvests. Heating costs are reduced through renovation, so there is reason to renovate early in the game. A new type of animal, horses, is added to the game. Players are rewarded well for horse breeding: each horse is worth 1 point at the end of the game.

14 additional Major Improvements are added in Farmers of the Moor. There are new Special actions allowing users to acquire Improvements. Players can also choose to play with the additional Minor Improvements that are included with this expansion. This gives the Farmers of the Moor expansion some of the variety in gameplay that has made the basic game so popular.

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39 of 44 gamers found this helpful
“Never more without it!”

This expansion to Agricola is the only one who brings more than new cards. As it, it’s a pity to see that it is not so known as it should.

First of all, we have here, with the special action cards, the horses, and the new major improvements a lot of new ways to play and to make points.

But also some more difficulties in the harvesting periods, with the heating needs, that pushes you up to renew your house, and the need of finding room for your horses.

One of the things I particullary like on this expansion, is the attenuation of the building and borning races. You have some wider panel of possibilities than in the normal game.

And the pleasure of playing three or four times per turn from the beginning of the game is a large compensation for the headaches you will have in the last three turns.

After some games with this expansion, I guess you’ll never more play Agricola without it!

 

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