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Dungeons & Dragons: Lords of Waterdeep
So if you’ve played other D&D board games where they use tile expansion and the like in a dungeon crawl type game, this game is different and is more about worker placement and using cleverly played cards to get ahead of opponents.
The idea of the game is that you are a Lord of Waterdeep and you are vying for power amongst other Lords through the use of Agents. Agents are your workers in this game. During your turn you will have the choice of placing your Agent in a location on the board that will provide your Lord with resources. Quest cards (selected by you throughout the game) will be fulfilled through the collection of resources.
Each quest card will have certain resources needed to complete the quest. Completing a quest will give out rewards such as: movement for your colored peg, more resources, or beneficial powers. After completion of some quests your colored peg will travel around on the outside of the board. The location of your colored peg is important because the lead peg wins the game. Lords are provided bonuses for certain quests regarding the Lord’s class and the quest class.
Another aspect of the game is the cards. Cards gained at Waterdeep Keep will allow you to either backstab opponents or provide you with resource bonuses. These cards are particularly handy if you are lagging behind and need some way to boost your power or inhibit the power of others. I also allows for some interesting player interactions.
Though this may sound confusing the game is actually extremely simple. One read through of the rules is probably adequate to provide you with the info needed for your first game!
I personally love this game and I’ve played it quite a bit. Though relatively simple this game is competitive and fun. I hope you have as much fun as I did being a Lord of Waterdeep! Good Luck!