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Tides of Madness - Board Game Box Shot

Tides of Madness

16 1
You take on the role of investigators trying to discover ancient knowledge —secrets beyond the grasp of time ... beyond the grasp of the human mind. You will contact mysterious cults, explore hidden locations, encounter horrific creatures, and learn unspeakable words. T he horror of this knowledge may prove too much to bear for their weak minds, and some of you may be lost forever to madness!

Tides of Madness is a stand-alone sequel to Tides of Time and features gameplay similar to that design. Tides of Madness adds a new twist to Tides of Time: madness. Some cards, while powerful, harm your psyche, so you must keep an eye on your madness level or else risk losing the game early as your mind is lost to the power of the ancients. More specifically, eight of the eighteen cards in the game feature a madness icon, and while scoring, you receive a madness token for each such icon in your collection of cards. Whoever has the most madness in a round either scores 4 points or discards 1 madness token — and the latter option is valuable because if you ever have nine or more madness, you lose the game immediately!

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