Munchkin 2: Unnatural Axe
3-6
10+
60+
112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demon. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Slug Thrower and, of course, the terrifying Unnatural Axe... and show them who's the greatest munchkin of all.
Munchkin 2: Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to any of the other Munchkin game sets instead. It'll work, and it'll be silly, and that's what we all want here.
User Reviews (1)
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I have a rule I give myself – mostly to save money and prevent impulse buys: I do not buy an expansion until I’m bored with the base game. It has worked out pretty well for me. I remember playing the base Munchkin game, which I really enjoyed until I realized I wanted different items and more monsters to fight. This expansion fixes that.
This expansion has to be played with the base game for it to work, as there are not enough race and class cards in it. If you don’t know how to play Munchkin, I would recommend looking at Munchkin’s own page first. The the rules with this expansion are exactly the same, and if you aren’t quite sure what to do, follow the text on the cards and argue with your game members over how to interpret it – that’s part of the fun!
My biggest critique of the base game was that there weren’t enough monsters to fight. I felt like we did too much looting the room and looking for trouble. Now that there are more monsters and items and modifiers, there’s more action, more satire, and more funny stuff. Fighting against monsters like the Grassy Knoll or the Mighty Germ, play monster enhancers like ‘Mommy,’ which has the monster’s mom come and ruin your party. There are also new curses, such as B.O. The Orc race, which is not included in the base game, is really fun to play and gives you a cool ability.
Along the lines of new treasure and items in this expansion, the game gets more silly and fun. Don your Coat of Arms, which gives you extra hands to hold things, or attach your “…of Doom!” card to one of your weapons to give it a bonus. Maybe you’re tired of getting cursed all the time…there’s now a Tinfoil Hat for that.
These are just some of the new cards added to the game, and while they change the gameplay a little bit, it still feels like the original Munchkin, which I like. The artwork is by the same guy, John Kovalic, and I think he does great work. The cards are made the same as the original, so when they’re face down, you can’t tell them apart. An icon on the other side shows whether card belongs to an expansion or not.
Overall, if you like Munchkin, you should definitely check this out. And if you don’t like Munchkin, I don’t know if there’s anything in this game that might get you to fall in love with it – it’s the same silly monster slaying, treasure hoarding craziness. Thankfully, I like that, and I’m really satisfied with the Unnatural Axe expansion. Let the backstabbing begin!