Tapestry
1-5
12+
90+
Tapestry is a 2-hour civilization game for 1-5 players designed by Jamey Stegmaier.
Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people—your civilization is unique! In Tapestry, you start from nothing and advance on any of the 4 advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization. If you like A Feast for Odin, Mombasa, and Russian Railroads, we think you will enjoy creating your own unique civilization in Tapestry. Please join us in the Tapestry Facebook group to discuss the game!User Reviews (1)
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The newest game from Jamie Stegmaier is looking to be as big of a hit as Scythe is.
Gameplay/replay
The game is played over multiple turns. Each turn you have 2 options. Either take income (which you are limited to doing 5 times throughout the game) or you advance one of your 4 tracks which are science, military, tech, or explore. Each track will make various things happen, science tends to give you additional advancements on one of your 4 tracks, military often allows you to conquer a territory adjacent to one you control, tech allows you to discover inventions, and explore allows you to discover new land on the map. All the tracks also allow you to remove buildings from your player track and add them to your capital city, a 9×9 grid where you place buildings and landmarks (a reward for being the first to achieve a new tier on a track) allow you to gain points for every full 9 length line or column and a good of your choice when you finish a 3×3 section.
Income turns allow you to collect income based off of how many buildings you have built, advance one technology, score points based off lines and columns in city, land conquered, and play a tapstry card, which either gives you an immediate bonus, or sets a special rule for the next er for your civ.
The Bad
This game calls itself a Civilization game and if you have played other civ titles like Nations or Through the Ages you will soon realize this is quite inaccurate. What it is however is great engine builder with a civ theme painted on. Also the game is crammed full of incoagraphy that will be confusing to new players. Additionally,the tapestry and invention cards are random and varied. That can frustrate some players.
In Conclusion
Misleading description aside Tapestry is still a very good game, one possibly on the level of Scythe. It looks good, plays well, and each time you play it will be different giving you tons of replay value. Highly recommend this one..