Dice City
By decree of the Queen, there needs to be a new capital!
The Kingdom of Rolldovia is in turmoil. Her royal highness the Queen, has decreed that there will be a new capital, after the old one was sacked by hordes of barbarians and bandits from the south. As leaders of one of the country’s influential noble families, players vie with each other to establish their provincial city as the best home for Rolldovia’s new capital.
You must choose your city’s path in gaining the approval of all others in the kingdom.
Dice City is a “dice-crafting” game, where the locations in your city act as the changing faces of your dice each turn. Use tactics and strategy to press your claim!
You each have several ways to promote your city; create strong armies; construct wondrous buildings; or open up trade routes. The secret is to manage your city and its natural resources carefully to make the best of your fortunes.
The Chief Architect of Rolldovia has started his tour of the city, and you can learn all about the amazing constructions available to build!
User Reviews (1)
Add a Review for "Dice City"
You must be logged in to add a review.
The premise of the game is you are building a city in a 5 by 6 grid. Rows are colors columns are numbers on a 6 sided dice(see above picture in game description). Each player gets a player board as described above and 5 different colored dice to match the colors on the side of each row.
There are four categories of cards that you can purchase to improve your city.
Harvest resources locations: Which are always available until they run our.
Advanced location cards: They are displayed for purchase 8 at a time.
Bandits: The amounts vary based on number of players. Attack and defeat to score VPs.
Trade ships: Purchase using recourse to collect VPs.
A turn consist of Rolling dice then assigning them to the proper row and column. Collecting resources or other benefits form the card where dice landed. Then using the resources to purchase harvest cards, advanced cards and or trade ship to increase the production or military value of the town. You can also use military to attack bandits or other play res cities.
Dice can be used for various other tasks which are covered in the rules.
There are several ways for the game to end. Such as depleting multiple stacks in the 4 categories describe above or by filling a row with harvest resources cards or advanced city cards.
Good for all ages and very easy to teach. The game moves very fast after the initial few rounds where new players are learning the game.
Great replay-ability becasue the advanced cards come up in a different order and the ability to place them anywhere on the board. The randomness of the dice roll also adds to this. End game scoring involves bonuses for completion of rows and bonuses form many of the advanced cards.