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Hmmm ... nothing yet ... maybe Roger Dodger doesn't play games that much (or maybe Roger Dodger doesn't realize that BG Gold can be earned by playing games (hint hint).
Hmmm ... nothing yet ... maybe Roger Dodger doesn't really like games that much?
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Scythe
Scythe is a game that has been designed around a series of art works. Sometimes this works, in this case it really shows its flaws. My experience with the game is that it is on rails, you don’t ever feel like you are making strategic choices each turn, but rather just making the most efficient choices. Your goal is to end the game as soon as possible, and it is more like a race than a 4X strategy game.
Saying that Scythe is a 4X, is like calling love letter a 4X, or carcassonne. Two of the four X’s are missing from scythe, the eXploring and eXtermination. The game lacks any risk, you can loose a combat and you get given a card for loosing and your Mech doesn’t get destroyed, it just goes back to your base. It doesn’t even need to be repaired.
I feel that the designer has never immersed himself in the world of Mech’s as the game mechanics surrounding the use of Mech’s is bizarre. The interaction between players is very limited in the game and only occurs in combat. Combat in the game isn’t used as a tool for expanding your empire but rather to get two of the six stars needed to end the game.
This game got a lot of hype, but delivered a mediocre pseudo 4x that feels like it was aimed at kids for its lack of risk and very limited strategy.