Zombicide - Board Game Box Shot

Zombicide

, | Published: 2012

Simply stated, Zombicide is the quintessential zombie board game!

go to: Who would enjoy this game?

Overview

One to six players take on the role of survivors in a world overcome with zombies and must work together to scavenge for food, reach objectives and try to stay alive!

Even though books, comics, movies, video games and board games have been flooded with the zombie theme, there are still successful franchises that raise the bar and stand out above the rest. Zombicide is one of those. Zombicide has the perfect balance of gameplay depth and easy-to-learn rules that allow players to feel the tension of facing an unending flood of zombies, while having an absolute blast whether they win or lose.

It also should be stated that Zombicide was crowd-funded via the site kickstarter.com, and it was backed with an impressive $781,597! One of the most funded tabeltop games on kickstarter.com.

Set Up

Zombicide is scenario based, and the rules come with 11 scenarios to choose from. If no one in the group knows how to play, you can start with the first tutorial scenario that takes very little time to set up and play, and is just right for learning the rules.

Each scenario tells you how to set up the board, what the winning conditions are and what special rules there may be.

Zombicide game in play

Setting up the board
The board is modular and can be made with up to 9 tiles that measure just under 10×10 inches square each. The tiles have multiple “zones” (or spaces) on them like rooms and street areas. After the tiles are arranged you then place the zombie spawn points, doors, objective markers and any other scenario based tokens.

Preparing your survivors
You will want to have 4-6 survivors on the board, so depending on how many players there are, you’ll possibly be controlling multiple survivors. For example, in a 2 player game the rules recommend each player control 3 survivors.

Once the players have chosen their survivors, you divvy out the starting equipment. You’ll have an axe, pistol, crowbar and some frying pans of which each survivor randomly gets one. As you can imagine, the frying pan is purely meant as a last resort!

Since we’re on the topic of survivors, a big part of the game involves searching for better equipment and gaining XP by killing zombies so that your survivors can gain extra actions and special abilities. You won’t spend the entire game hitting zombies over the head with frying pans!

Each survivor can carry five items, two of which can be equipped. The XP bar is a two edged sword. You can gain up to 43 XP which are divided into four “danger levels.” The higher the XP, the more special abilities your survivors have at their disposal. The higher the danger level, the more zombies (and tougher zombies) will spawn each turn.

Zombicide character card

Gameplay

Your objectives are typically to collect objective tokens and stay alive. This involves exploring the buildings and streets, collecting what you need before things get too crazy!

Survivors Actions
Each survivor will have at least three actions that they can spend during their turn. Actions can be moving, searching a room, opening a door, reorganizing your equipment, trading with another survivor, attacking zombies, collecting an objective or making noise. As you gain XP you’ll unlock abilities, some of which give you additional actions to spend during your turn.

All the actions are straight forward, so we’ll focus on the last one; making noise. If a zombie on the board is going to move, but can’t see any survivors, it will move towards the loudest noise. You will definitely want to use this to your advantage.

Zombicide noise

Each survivor counts as one noise, so if the survivors didn’t do anything to make a commotion, a zombie would move towards the zone with the most survivors in it. But why would your survivors just stand there, they’ve got objectives to reach and zombies to kill! All the doors on the board start locked, and you’ve got three options to open them; a crowbar, axe or chainsaw! The crowbar is the only way to open the door quietly. When attacking zombies, the chainsaw and any firearm will make noise as well. Shoot your pistol 3 times and you’ve got 3 noise tokens in your zone along with the one noise your survivor makes. So be careful that survivors that are alone or injured don’t draw too much attention.

We should also bring up one of the funnest parts of Zombicide; killing zombies! The survivor first chooses which weapon or combo of weapons they’ll attack with, and then rolls a number of dice based on how many dice the weapon tells you to roll. Each weapon has a “success” roll number to say which dice rolls count as successes. Then you determine the amount of damage dealt and divvy it out amongst the zombies in the target zone. The zombies called Fatties can be a bit tricky to take down because if your weapon doesn’t do a base damage of two it won’t hurt them. So your pistol or sawed off shotgun are useless against them, but a fire axe or chainsaw will definitely do the trick.

Zombicide item cards

If you’re lucky enough to have found gasoline and a glass bottle during your searching you can trade those in for the most powerful weapon in the game; the molotov. Throw this into a zone and everything in it dies, no dice rolling needed, just make sure a survivor isn’t in the same zone because they’ll be eliminated as well!

Zombie Actions
After all the survivors have completed their actions, it’s now the zombies’ turn. You’ve got Walkers, Runners, Fatties and an Abomination. All the zombies get one action on their turn with exception to the Runners that get two actions. Zombies either attack or move. If a zombie is in the same zone as a survivor it will attack (players choose who if there are multiple options). If the zombie isn’t next to a survivor it will move towards the survivor(s) it can see or the most noise it has heard. If there is ever a tie to where the zombies would move, they will split up. If there are an odd number of zombies, you will have to add a zombie so they can split up… so you’ll want to make sure that doesn’t happen!

Zombicide wounded card

It’s those pesky Runners you really need to watch out for because they can move twice, or move into your zone with one action and attack with the second.

It doesn’t take much for the zombies to kill a survivor. You don’t roll to defend an attack, so if you are attacked twice you’re toast. And don’t count on healing your survivors because there aren’t any healing items to be found, and only one character can heal other survivors, but only after she’s reached the max 43 XP!

Zombicide zombie spawn card
Zombie Spawning
After all the zombies on the board have performed their action(s), it’s now time to spawn more zombies! You’ll draw a zombie card for each spawning zone. The zombie cards have 4 danger levels on them which show what zombie type and how many will spawn based on the danger level your survivor with the most XP is in. After you’ve spawned zombies for each spawning zone it’s now the survivors’ turn.

Components

The components are all high quality in this game. What really stands out are the professionally sculpted miniatures. If you’re into painting miniatures, the survivors and zombies are definitely worthy, though you’ll have quite the task since there are 71 miniatures included in the game!

Zombicide miniatures on white

Downloadable content & companion app

We usually don’t mention this type of thing, but the online support for Zombicide is amazing! Their website is constantly being updated with free scenarios (created by the publisher as well as user submitted contest winners). You can download blank printable item, weapon and survivor ID cards. There is a free campaign, “Switch City,” made up of 6 scenarios available to download. Also available is a free map editor for PC and Mac.

They’ve even created a companion app for iPad and Android devices that allows you to track your survivor’s stats and equipment as well as aid you in attacking zombies by “digitally” rolling the dice. Definitely take a look at these extra resources to get the most out of your copy of Zombicide!

Learning Curve

The rules are very intuitive and easy to learn which is a huge strength for Zombicide. This allows players to jump right in and have fun reaching objectives and attacking zombies as a team without being bogged down with the endless technicalities and rulebook checking that some games have.

Who would enjoy this game?

Family Gamer {maybe}
This is a maybe due to the theme and graphic violence in the artwork. For young children, there is too much blood and killing. For teenagers, this might be a game you could actually convince them to play with you. It is also a cooperative game, so you’ll have the opportunity to work together… so if surviving and killing zombies can aid you in having a bonding moment with your kids, so be it!
Strategy Gamer {no}
There is a lot of luck of the draw and dice rolling involved in this game. It adds a lot of fun and unpredictability that makes sense with the theme, but is the main reason this isn’t recommended for a strategy purest.
Casual Gamer {yes}
Don’t let the price tag on this game deter you. The game is easy to learn, and if exploration, cooperation, survival and zombie killing sound fun, Zombicide is worth every penny.
Avid Gamer {yes}
A must have. The replayability is extremely high with this game, especially with the constant flow of free scenarios available online. You get a ton of awesome miniatures, and when you have all nine board tiles out full of zombies you’ll be smiling from ear to ear!
Power Gamer {yes}
Yes the rules are very simplified when compared to the typical miniatures game, but Power Gamers will love the ability to create their own characters and equipment as well as create their own maps and scenarios with the free downloadable map editor. And don’t forget the 71 professionally sculpted miniatures just asking to be painted!

Final Thoughts…

About Strategies
The key to winning Zombicide lies almost primarily in how well the survivors balance the actions they take and the number of zombies they kill. It only takes one survivor to raise the danger level for spawning zombies so you’ll want to spread the zombie killing around for everyone, trying to keep the game in the lowest danger level possible for the longest amount of time.

Another big part of the game involves walking the fine line of how close your survivors are to the zombies and whether you split the group up or stay together. If you’re close to the zombies, you can spend your actions on attacking them rather than waisting actions on moving. But if you’re too close, there’s a good chance they can quickly catch your survivors and begin their feasting.

Staying together as a group is a sure way to keep each other safe from harm, but also means it can take longer to reach the various objectives. Unless you’re Wanda (the girl with roller skates who can move very quickly), we wouldn’t recommend sending survivors off solo. At least follow the buddy system!

The difficulty level quickly escalates, so if you’ve left certain survivors with low XP and wimpy equipment, they’ll soon meet their demise. The number of zombies that spawn doesn’t scale with the number of players, so you’d be wise to keep everyone alive!

About The Game As A Whole
We absolutely love this game! What really proved to us that this is an excellent game is the fact that whenever we find ourselves a few turns from reaching the final objective, rather than beating the game we’ll continue searching the board for better equipment and fighting off more and more zombies… we just don’t want the game to end!

Another proving point is that it’s a blast even if you loose. You’ll find yourself fighting to the bitter end, and then coming back for more!

Zombicide’s replayability and cusotomization is endless. You can adjust the difficulty by customizing the zombie card deck (click here to learn more about deck difficulty) If you’ve played all the scenarios in the rulebook (which are fun to play over and over), you can go onto the publisher’s website and download new campaigns and scenarios. If you want to make your own characters, equipment, maps and scenarios, the publisher provides free resources for that!

This is a game that is worth every penny, and then continues to keep giving with awesome free downloadable content!

User Reviews (11)

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3
Went to Gen Con 2012
9
149 of 154 gamers found this helpful
“Zombicide has yet to fail me.”

In Zombicide you take the role of a unique survivor of a zombie apocalypse. It’s a co-operative game, and it means it. Often I stay away from co-op games because I’m a very competitive gamer, and I also don’t feel the threat of failure is there enough in these games. Zombicide definitely takes care of that for you.

Components
The game comes with a large array of zombies, of course, as well as six unique survivors. The plastic is of good quality, but not superb. Where the minis really shine is in the sculpts. The amount of detail that has been put into them shows a true passion for making a great game. And while there are only four types of zombies (Walker, Runner, Fatty and Abomination) there are multiple sculpts of both the walker and runner variations, so the horde shambling on the board never looks identical.

The cardboard punch outs are of nice, thicker stock and the dice are … well, dice. The only fault I have here is you will likely want to invest in an alternative storage method than the plastic trays. Each sculpt has a specific spot on the tray and can make breakdown of the game take some time. Battlefoam does offer a set of trays that will fit inside the box, likely the best course if you plan on painting the minis. Else some ziplock bags would do.

Gameplay
The game comes with 10 scenarios and downloadable scenario generator is supposed to be on the way. You lay out up to 9 double-sided tiles according to scenario that the survivors and zombies will move about. As well as some closed doors, zombie spawn spots and possibly even cars and objectives.

Each player takes their turn, doing various actions such as moving, attacking, searching or opening doors. Certain actions performed with specific items may create noise. For example, a crowbar is able to jimmy open a door silently but the fire axe makes a nice clang when doing the same. This comes important on the zombie turn.

After all the survivors have completed their turns, then the zombies on the board go. They follow simple rules: if they are in the same zone as you they *will* eat you. In that, they automatically hit and take one of your items and replace it with a wound. Two wounds and you’re dead. These are lethal zombies, folks.

If they can’t attack they will move towards the closest survivor they can see, or failing that the loudest noise on the board (that’s where the noise created on the player turns comes in).

After all of the zombies have acted, then a spawn card is flipped for each spawn zone. As players kill zombies, they will level up gaining skills. Each spawn card has a different result for each of the four levels. You use whichever level is the highest reached by any survivor. And the difficulty ramps up quickly once you start leveling up.

Each scenario has its own goals and can even allow for things like getting into cars and running over zombies and doing drive-bys.

Conclusion

I backed the Kickstarter of Zombicide and by the end of my first playthrough I had zero question that my money had been well spent. The survivors each have their own unique playstyle, with different abilities as they level up. Plus many of them are modeled after actual media characters/actor likenesses which is a huge play benefit. Want to play as Machete (Danny Trejos)? Done, El Cholo the dual machete wielding survivor. Sheldon from Big Bang Theory? Dave the Geek. Bruce Willis in … almost any of his tough guy roles? Nick the Bad Cop. Michael Douglas from Falling Down, Rick Grimes from Walking Dead, you get the picture. And there are just more promo survivors on the way in Quarter 2 of next year. I don’t know if they’ll be made available to non-Kickstarters, but I surely hope so.

Anyways, this is a great game that has challenged every time and great fun to boot. The tension builds great and survival is never assured. Best zombie game I’ve ever played.

 
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4
Rated 25 Games
9
165 of 171 gamers found this helpful | Medals x 2
“Well worth the cost!”

Zombicide, by Guillotine Games, joins the popular trend of cooperative board games that are designed to allow friends to play towards a common goal instead of being at odds with one another. In this case, you’re banding together in a post-apocalyptic world for mutual survival, holding the hordes of undead at bay just long enough to salvage some supplies or a cache of weapons. Cooperative games like Zombicide are not necessarily a new concept, but I’m finding that cooperative games with geek-friendly themes like zombies, space aliens, and hobbits are incredibly accessible for wives, husbands, and the significant others of hardcore gamer geeks. I’ve found that the invitation to play a game with your spouse and not against them makes a big difference in the overall fun factor for everybody involved.

After several playthroughs and a number of conversations with a few veteran players of Zombicide, I’ve come to a number of conclusions about the game and how best to keep your brain out of the clutches of ravenous undead.

Zombicide is a board game that has a high replay value due to its modular nature. The board is laid out according to the mission you’ve chosen to play from within the rulebook using tiles with artwork of various interconnected city streets and abandoned buildings. Each scenario has its own specific set of victory conditions that need to be met, each mission ranging from some simple escapes to more involved supply runs. For example, our first mission was to break down the doors of each building and collect five ‘objective markers’ and then make it off the board’s edge that contained the exit marker. The second mission had us searching the buildings for supplies (bottled water, bags of rice, and canned goods) and loading them up into a car on the far end of the map. We then had to drive that car off the board via exit marker with as many survivors as the car could hold.

The Odds Are Against You

Having a win ratio around 33% is about the right odds that you will find in a good co-op game. According to our host, they typically play with four players and things are incredibly deadly with a win ratio of roughly one-third. Whereas we played with eight players, which put enough firepower on the board to deal with the swarms of zombies through sheer volume of fire in both of the games we played. The basic game normally does not support this many players, but due to the Kickstarter stretch-goal rewards our host got a stack of three extra player characters and a bunch of extra zombie models which made it possible to play with eight players.

The more players you have, the easier the missions will become.
Playing together as a team is the only way to survive the zombie apocalypse.
Avoid get so wrapped up in killing zombies that you forget the actual victory conditions.
Never split up the party (universal truth).

Survival Tip #1 – Level Up Simultaneously

The overall strategy that was identified early in the game is that there is an experience track for each of the characters. You earn experience for killing zombies and picking up objective markers. There are four experience tracks (blue, yellow, orange, and red). As noted in the photo of a zombie spawning card, the number of zombies that are spawned are based on the highest level character within the party. If you don’t plan your level-ups right, you could end up with one player racking up a lot of experience points from kills and objective tokens while the rest of the party struggles with the beefed up waves of baddies. Watch your experience track and talk it out with the rest of the group; if you play things right you can all level up within the same turn and keep the threat level down longer.

Survival Tip #2 – Open Doors Early and Often

Opening the doors to the buildings early in the game will help manage the threat level whilst searching buildings and collecting objective tokens. Each time a door is opened into a new building the cards are drawn to determine the undead population for each room within that building. If you can manage to keep the party experience at the lower levels while you explore, the buildings will spawn fewer zombies. There are characters that have high speed values that can help take advantage of this trick early in the game.

Survival Tip #3 – Get a Gun if You’re Going Last

Get a gun if you are the last player in the turn order, because after every player has gone it’s the zombies turn. It will be too risky to run into a room full of zombies with a machete or a chainsaw. You see, zombies will always attack a player that is in the same tile as the player – so running wildly into a room of zombies with a fire-axe screaming at the top of your lungs is risky – if you don’t kill all of the zombies in your room you’re going to die. Once you take two hits, you’re dead.

Increased Fun Factor – Character Randomization

It’s easy to gravitate towards some of the characters that are clearly built for putting bullets into the undead at thirty paces or putting a machete between their eyes. To really appreciate the danger and keep the game fresh, my suggestion is to randomize the character you get. This is a great way to try new things without having to think too hard about it.

In Conclusion

In the process of writing this review I asked some of the regular players for additional tips, tricks, and strategy. Sean, the owner of the game, says that making noise is always a good option when you run out of zombies to shoot. He declares that his character points his shotgun up to the air and fires off a few more blasts and places noise counters next to his model and says with a look of mischief on his face, “See? It’s a thing.” It’s important to point out that noise attracts the undead. At this remark the rest of the players sternly correct him including his wife, who says, “no, it’s really not a thing.”

Wired: The production value of the game is high, the game mechanics are simple, and with the number of missions and different characters you get with the box set there is plenty of replay value. Definitely a beer and pretzels game that encourages players to work together.

Tired: Some of the dice that come with the game are slightly confusing, with a zombie head icon for a 1 and a molotov cocktail icon for a 6. The only other drawback is that the game does not scale beyond 4-5 players very well without needing some additional house rules to make sure things remain challenging enough.

Verdict: The game has officially gone onto the buy-list for my personal game collection.

 
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6
Canada
BoardGaming.com Beta 2.0 Tester
9
146 of 155 gamers found this helpful | Medals x 1
“The dead walk...and run!”

After months of anticipation and researching this title I was finally able to pick up a copy of Zombicide at my local FLGS here in Montreal. Zombie games? Been there done that but this is on a whole different level. The standard was set by LNoE but (as great as it is) after a few plays it starts to feel confined and left my gaming group relying on expansions to keep it fresh. We still pull out LNoE on a regular basis but since Zombicide there has been no looking back. Open ended and tons of possibility right out of the core set.

So whats under the hood of Zombicide? First off, tons of minis. Amazingly great minis. So good that when you have the inevitable crazy huge horde on the modular game board you can actually tell the difference between the different zombies (walkers, runners, fatties and The Abomination) which visually adds loads of dynamic punch and a frightening realism to the game. Not just brown or green sculpts of the same figures. This game looks too cool when it’s fully populated with zombies! You can see where the the most troublesome zombies are and adjust your groups strategy accordingly. The hero minis are color coded to the player sheets as well which is a huge bonus. Only gripe on the hero minis is that one is gray in color and when there are 70 zombies on the board, which are gray, he’s hard to find. Minor gripe. The modular board is adorned with great artwork and the art direction on a whole is fresh and very welcomed. From the cards to the chits every bit of this game has amazing theme. Well thought out and well executed. The double sided modular board tiles lead to a myriad of game board layouts. Unfortunately my game board tiles have warped. Not too badly but enough to be a slight nuisance. This game also sports the BEST EVER packaging/storage configuration I’ve come across. Pulls out in minutes and is put back just as fast which after a long night of Walker, Runner, Fattie and Abomination killing is very refreshing. Components and packaging get a 10! And yes there are Runners! Double movement for these bad boys.

Game play! Here’s where Zombicide really shines. You get a bunch of different scenarios with the rule book that start from a tutorial level and progresses to more and more difficult. The scenarios that come with core set seemed to start out challenging but became easier as we progressed through them and got better at playing the game but sure enough there were some erratas posted on guillotines website which helped make the core scenarios become more challenging. They also posted a ton of new scenarios and a fan made scenario which is one of the best and toughest we’ve played yet. There’s also a scenario generator available for download that gives you, the player, the power to create your own vision of the zombie apocalypse! This is the biggest draw for me as a gamer. Endless possibilities, endless playability and so many options available without having to spend your hard earned dough on expansions just to get some life out of your nearly $100 purchase. The core set will keep you going for some time to come. A great investment for sure! Tweakability my gaming friends.

The rule book is pretty straight forward and the game was a breeze to pick up on. Any questions we had were answered by the FAQs posted by the manufacturer and by the amazing wealth of knowledge available on-line. The noise rule is super unique and adds a ton of realism. It keeps you on your toes. Populating the board with zombies is also a huge rush in Zombicide. Open a door and you’re in for trouble! Strategy is a huge part of the game even though role of the dice is the outcome decider. Some of the rules such as if you are armed with a ranged weapon and shooting at zombies in a “zone” with another hero present, the hero takes damage first, seemed a little bizarre but in the realm of reality the hero would take a shot! No? Open a door… can’t close the door! We questioned that but agreed that closing doors you had to bust open would make the game too easy. As far as the games rules go I suggest you read them on-line before you buy Zombicide. If I was to go into the rules here you’d be reading for days but rest assured that you’re not looking at a mind numbing, rule reading how the heck do we play this game situation.

PROS… Fresh approach to a zombie game, amazing artwork, great game play, tons of variant, easy to learn, tweakability! and crazy cool minis! Tons of minis. Did I mention the minis? No joke, your heart will get a good jolt when you are faced with the horde that you will eventually be battling. You will feel hopeless and that is what a zombie game/apocalypse should feel like! Every roll will matter and your co-op skills will be challenged.

CONS… The price tag (well worth the $ but still up there cost wise), tile warping, another zombie game and how much time you will spend neglecting your job, children or family once you get bitten by Zombicide.

All in all a really solid game with so much replay value. Not something us gamers are used to in this day and age with core set purchases giving you a taste then requiring an expansion buy to kick the dead horse core set. If you hate this game you gotta tell me why. My weekly game group has become a 2 day a week game group because of Zombicide.

 
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2
8
41 of 49 gamers found this helpful
“Zombies aside-this is a great co-op game”

I’m not a huge zombie fan, I don’t go out and buy everything zombie the moment it comes out. However, my wife and I are always looking for great co-op games. Zombicide shines in this area of “co-op-ed-ness”.
You play as a survivor and there are times you may have to sacrifice one to save the group, or change tactics due to too many zombies in the area you are trying to head to. The game has a sorta dungeon crawler mentality to it, you can level up…this is done by killing zombies and each zombie gives out a certain amount of experience, and also obtaining objectives which are placed during setup depending on which mission you choose. You can also perform a search action which enables The other fun component of the game are the survivors and like snow flakes, no two are the same. One might be able to start the game with a pistol but the other can move more per action point. The game in of it self is very easy to learn and get this….the instructions make sense! There is already an F.A.Q. on the website guillotinegames.com, they also have many, many more missions that are print and play.

Overall this is a great game, the weapons you obtain work well with the game and the different zombie types add a balanced complexity level as well. Some missions last a lot longer then others and each seem to need a different type of strategy to win. If you like the whole zombie theme you should buy this game, if your looking for a very fun team oriented co-op game-this game is a must buy. If you enjoy boardgames with miniatures, this is also a great game to own, since it comes with many miniatures in the box. My wife and I enjoy this game and we are excited to see what expansions will add to this already very fun game.

 
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3
Went to Gen Con 2012
10
91 of 139 gamers found this helpful
“Love This Game!”

I love Zombie games. Zombies have been gaining popularity in movies, tv shows, books, comics, and even board games and I am partially to blame. Maybe I secretly want to live in a Zombie apocalypse.

Anyway the game is setup with 9 reversible tiles, I would recommend a extra set of tiles to have 18 tiles all at once if desired. Also an extra set of zombie miniatures, because your going to need a lot more than the base game offers. The miniatures aren’t the best quality, I expected a little more from cool minis but they get the job done. The components are well made, nice sturdy box and pieces. Art work is great!

This is cooperative game so you work as a group to survive, the trick is to level up together, because if only one person is leveling up, the zombies come out faster and you have people fall behind. My favorite part of the game is the noise tokens, which make every action have consequences. If you shoot a gun zombies are going to pay attention and follow the noise. Also if you open a door with an axe, zombies will take notice.

I would recommend playing with a large group. I am not a fan of playing more than more character as the game suggests, so the more people you have, the better. For an added challenge, if you only have three people, only play three characters and see how for you get. Not very far would be my guess.

 
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3
Critic - Level 1
5
50 of 84 gamers found this helpful
“Too Steep a Price For A Redundant Game”

I played Zombicide a couple of times, hoping beyond hope I would eventually feel the game was worth it’s price of admission. While the rules were light and easy to digest – taking one round to figure out most of the rule nuances – I felt like I was playing a slightly souped up version of Zombies!!! Some different mechanics (pull a card and the type of zombies brought out will be based on your level vs. roll the dice to see how many zombies will appear), when all is said and done, it’s too familiar for me, personally, to justify its $80 – $90 asking price.

Great minis, I will say that. And, yes, there are different types of zombies rather than just the one type in the aforementioned other game. And Zombies in Zombicide move 1 or 2 LARGE spaces rather than the single space in the other game. No, there isn’t the hulking zombie that can only be taken down by a molotov cocktail in Zombies!!!, but overall I never felt overwhelmed or like I was being overtaken by the zombies in Zombicide. I do when I play Zombies!!!

I can purchase Zombies!!! plus a package of 100 extra zombies for half the price (if not less) of Zombicide. And, again, I feel like I’m playing virtually the same game.

While it was fun and a light, albeit expensive, game, unlike others, I’m just not that impressed.

 
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6
Movie Lover
Miniature Painter
Sentinels of the Multiverse fan
6
89 of 150 gamers found this helpful
“Good, not great, Zombie game.”

A few friends of mine got together ad bought this game through Kickstarter. We all watched as it grew in support and got more and more extra stuff added. Extra characters (themed somewhat off famous movie characters), extra zombies, what more could you ask for?

We waited for it and when it arrived hopes were high. We played as soon as we could and although some of my friends loved it, I myself found it only “ok”. The reason for this is simple, the game is very easy to beat. To easy if you ask me.

Our first mission lasted 4 turns, and we could have finished faster if we really tried. It was too easy to avoid the zombies and simply go for the win. We tried a second mission and again we slaughtered the zombies wholesale, they didn’t stand a chance. The mission involved 2 “cars” which utterly destoryed the undead in mass. We haven’t played since, but I admittedly would like to play some more.

All and all I say if you love all things “zombie” and wanna pitch in with some friends to buy a good game, with a lot of zombie models, give this game a try. I say throw in a good old zombie movie in the background for atmosphere and have fun.

Personally for my money I perfer other zombie themed games such as the notable “Zombies!” or “Zombie Dice”.

 
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1
8
33 of 91 gamers found this helpful
“Outstanding Game!”

This game is one of the best, current, horror-survivalist / zombie co-ops available today. Infinitely expandable and with a tonne of exciting options. Great re-play value and a tinker’s dream come true. Its components are beautiful and the overall quality of its construction and packaging matches (and in some instances surpasses in excellence) top-tiered game companies today. A game that can easily be played with children or amongst adults. Highly recommended.

 
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2
9
17 of 58 gamers found this helpful
“Can't play it enough!”

I simply cannot play this game enough. I love the theme, I love how the characters work and play together, and the scenarios are difficult enough to add a ton of tension, yet are beatable. This is a perfect game for me and the gamers I play with. I wouldn’t play it over Mice and Mystics if I have to play a game alone, but I would play it over any other Ameritrash miniatures game at this time.

Edit (4/28/2013) — After some more game plays, this game stays on the game table as it is constantly the pick of the week. The theme sucks nongamers in and the rules are incredibly easy to learn. Paint your minus and you’ll love it even more. Buildings can add to it too but can get in the way. I set up the city before we got started, then took buildings off when they were getting in the way. I love this game and have not had an unenjoyable night playing it.

 
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3
Arrowhead
9
40 of 141 gamers found this helpful
“One of the best Zombie games yet!”

ZOMBICIDE is a fast paced, easy to learn survival games with some very impressive miniatures representing friends and foes alike. It’s a visually pleasing experience that seems to draw in anyone who sits down at the table, backed by fun game play allowing for a cinematic but challenging experience to unfold in a reasonable 45 – 60 minutes. The book of rules in the initial release could use some polish, but a quick read through should pull everything together without too much difficulty.

 

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