Tsuro of the Seas - Board Game Box Shot

Tsuro of the Seas

| Published: 2012
64 30 6

The basic game play of Tsuro of the Seas resembles that of Tom McMurchie's Tsuro: Players each have a ship that they want to sail — that is, keep on the game board — as long as possible. Whoever stays on the board the longest wins the game.

Each turn players add "wake" tiles to the 7×7 game board; each tile has two "wake connections" on each edge, and as the tiles are placed on the board, they create a connected network of paths. If a wake is placed in front of a ship, that ship then sails to the end of the wake. If the ship goes off the board, that player is out of the game.

What's new in Tsuro of the Seas are daikaiju tiles, representing sea monsters and other creatures of the deep. On the active player's turn, he rolls two six-sided dice; on a sum of 6, 7, or 8, the daikaiju will move, while on any other sum they'll stay in place.If a daikaiju tile hits a wake tile, a ship, or another daikaiju tile, the object hit is removed from the game. Another way to be ousted! The more daikaiju tiles on the game board, the faster players will find themselves trying to breathe water...

Tsuro of the Seas game contents
images © Calliope Games

User Reviews (5)

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3
Critic - Level 1
9
40 of 43 gamers found this helpful
“Since When is the Sequel Better Than the Original?”

Tsuro of the Seas is the latest iteration of the Game of the Path. And while the game mechanics are virtually the same, but what changes have been made render this a much more satisfying experience.

If you have never experienced the joy that is Tsuro, here are the basics: There are a stack of tiles, each with a series of paths printed on them. You hold three tiles in you your hand, choosing one of them to place on the board. Your piece then moves along that path until it reaches the end of the tile. If that end happens to go to the edge of the board, you exit the board and lose. If the end of the path causes you to run into another player, you both lose. And, if an opponent lays down a tile that adds to your path, you have to move as well. The object: Be the last player on the board. It’s a game of spacial recognition and planning, plotting your course to avoid the other players and the edge of the board while forcing the competition to do exactly that. It’s an easy game. A quick game. A perfect introduction of gaming to non-gamers.

Tsuro of the Seas takes that concept and adds an added hiccup – Sea monsters. Sea monsters are placed on the board based on the roll of two dice. Each sea monster tile has numbers as well that come into play at the beginning of each turn. The player rolls a die for each sea monster one at a time. Depending on the number, the sea monster will move or rotate in place. If the monster goes off the board, it’s gone off the edge of the world never to be seen again. If it moves in your direction, you could be eaten. It’s a brilliant, simple addition that adds even more strategy to the game.

Tsuro of the Seas is a must-have. If you own Tsuro, you still should get Tsuro of the Seas; you will end up putting Tsuro away and probably never opening it again. Why? Because once the sea monsters are gone, Tsuro of the Seas becomes Tsuro. If you don’t have Tsuro, purchase Tsuro of the Seas. It’s actually a better game.

 
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3
10
24 of 33 gamers found this helpful
“The Perfect Storm”

After playing the old Tsuro in a large group and loving it, I found when playing in a smaller group or just a 2 player it was lacking up until the board became quite full of tiles. The Daikaiju that Tsuro of the sea throw in to the mix makes smaller games much more challenging and in turn much more fun!

If you are on the fence over which version of Tsuro to buy I would recomend this version as it has enough wake tiles so it can be played as a standard game of Tsuro or if you want more of a challege you have the choice to add in the Daikaiju.

The expension to this game Tsuro Veterans of the Sea, although does not add many diffrent types of cards (4) several Cannons, a tidal wave, a magic portal and a wirlpool. It does adds further variation through expansion to the game for great replay value.

 
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I'm a Real Person
9
15 of 22 gamers found this helpful
“Quick and Easy”

This one is always a hit at our game days. It only takes 30 minutes to play through, supports a large number of players and effectively has 2 game modes – the original Tsuro or the Seas mode (which adds the dragons). Each game is different, though I guess it could get boring after a few plays as the game doesn’t change – just the cards you draw and how the dragons move.

Looking to get a friend into board gaming? This is a good simple choice – I’ve had a number of people play who don’t frequently play games and they’ve all really enjoyed the simplicity.

 
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3
8
14 of 29 gamers found this helpful
“Elegance in a 10" x 10" Box”

Being a college gamer I am always on the lookout for easy to learn game that people enjoy and can laugh about. This game definitely filled that criteria. 8 people were able to learn this game in a matter of seconds. (Literally seconds)

Tsuro is a game of survival that all you need to do is stay on the board. Played with easy rules and quick turns everyone was able to have a blast while still stopping to think on real consequential choices. If nothing else this game is worth getting for the low cost and the beautifully designed simplicity that this game capitalizes on.

Looking for a game that you can play in the short time before dinner or several times in an hour? GET THIS!

 
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1
9
5 of 16 gamers found this helpful
“Great for all levels”

Tsuro of the Sea is great for all level of gamers. I can bring it out for people who are new to table top games and avid players also enjoy it.

It’s simple enough that multiple games can be played in short period of time.This simplicity also makes it attractive to the more causal player which is great. I love that I can easily explain the rules in about 5 minutes. The game has beautiful art and all pieces are made well.

 

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