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Tokaido
Before I review the game I want to take a moment to say what a beautiful game this is. Halfway through the game take a moment to stop and look at it.
Now for the review. The game is simple and easy to teach.
Your token is traveling from one end of the Road to the other. There are locations along the way that trigger various game effects. Each location has 1 or 2 spaces on it. Each space can only be occupied by one player’s token. The spaces are as follows: Souvenir stand: To stop at this space you must have at least 1 coin. You draw 3 cards. The price ranges from 1-3 coins. Each card has a symbol on it. You immediately score points for the cards you purchase. The goal is to collect sets with different symbols on them. A full set has 1 of each symbol on it. Throughout the game you will have chances at these sites to add more cards to your sets. This is one of 2 weakspots in the game as you can rack up the largest amount of victory points(VPs) on this space. HotSprings: Stopping here gets you a card worth 2-3 points. Temple: This is the other space you need money to stop at. You donate 1-3 coins for a corresponding amount of VPs. At the end of the game you earn up to 10 VPs based on how much you gave relative to other players. Panoramas: There are 3 different panorama spaces. When you stop on one you get the next card in that sequence for VPs worth the number on the card sequence. There are panoramas with 3,4 and 5 cards in them. The drawback is once you complete a panorama you can no longer stop at that space on the road. However, if you are the 1st to complete a particular panorama you get a 3 pt. bonus. Visitors: Stopping here lets you draw a card. The visitor grants you a bonus. It can be anything from money to bonus cards. Inns: You must stop at the inns and cannot leave until all players have arrived. At this space you may purchase a meal for 6 VP. Farms: You gain 3 coins.
The unique part of this game is that you may move along the road as much as you want. However, The person in last place,by position, moves next. With some careful timing you can end up moving more than once before another player gets a turn.
At the start of teh game everyone blind draws 2 characters and chooses one to play in the game. The character you choose determines your starting money(2-9 coins) and gets a special power that works in relation to one of the game spaces. This is where the other problem in the game appears, because if 2 people pick characters with powers based on the same space it can be a big handicap.
The game is fun and there is enough tension in the decision making process to keep you focused. Money is tight throughout the game..
As I said earlier this game is easy to teach and has good replay value. Check it out.